Note: This is a fictional flying adventure using Microsoft Flight Simulator. Any similarities to real world events, people and places is strictly for the purpose of the story. While a trip like this might not be possible (or even a good idea) due to the COVID-19 global pandemic, I’m omitting this from this adventure. At this time in all our lives, we need a little break from reality from time to time.
The day has finally arrived to embark on what I hope will be a fun adventure as I fly my single engine Mooney M20R Ovation around the world. I’ve been busy the past several weeks planning, packing and even more planning for what will be a long, but hopefully fun experience. While I certainly have the “Big Picture” concept of this entire journey planned out, at this extremely early stage of the journey, it’s difficult to say exactly where we’ll be this time next month, in six months etc. The best I can truly do is plan out a few days at a time and hope the weather allows for safe travel conditions.
My wife and I spent a nice, quiet Christmas together completing a few last minute projects in our home. Our friends will be looking after the place while we’re away. Our original plan was to leave on Monday, 28 December and spend a few days with family in Texas, then perhaps spend New Year’s Eve in Mexico. However, Mother Nature had other plans for us and decided to bring about a late White Christmas. So being the flexible travelers we are, we are delaying the start of the trip until after the snow storm and will spend New Years Eve in Texas with family.
The Aircraft
I purchased the 95’ Mooney M20R Ovation (reg. N542JS) six months ago from a friend. It’s in near mint condition for a 25 year old aircraft and will be perfect for our journey. The M20R features a slightly longer fuselage than earlier models and while it’s still a four seat aircraft, the extra length will allow for more cargo capacity. In other words, more room for all the things my wife couldn’t leave behind.
My wife and I have flown several endurance flights to best determine just how many hours at one time we can fly. Unlike a road trip in a car where you can quickly and easily pull into the next town, the next gas station for a bio break….this can’t be done as easily when flying cross country. So over the summer we took a few trips and determined four hours is the max. Under most conditions we should be able to keep our flight legs under four hours, with some perhaps exceeding this but that should be the exception and not the rule.
Day 1
The day has finally arrived. The snow storm was pretty much a non-event, so we decided to embark on our trip on Tuesday, 29 December. We arrived at Centennial Airport (KAPA) just before 9 AM and loaded the last minute items into the Mooney. We also needed to clear the ice and snow off the aircraft.
Our flight route from KAPA to KGTU. KAPA LAA DHT KAMA (FS) LBB SWW BMQ KGTU
With the aircraft fueled and ready to go, we departed KAPA enroute to Amarillo, Texas (KAMA) by way of the LAA and DHT VOR’s.
Holding short runway 17L KAPA
Departing the south Denver area.
Goodbye Denver, see you soon.
Passing the LAA (Lamar, CO) VOR and turning south to intercept the DHT (Dalhart, TX) VOR.
On the ground in a wet and cold Amarillo. We’ll refuel and have lunch before continuing our trip to Georgetown.
With some hot food in our bellies, we taxied out to runway 13.
The weather was quickly changing in Amarillo with freezing temperatures expected soon. We’re leaving just in the nick of time.
Heading south towards the LBB (Lubbock, TX) VOR.
Above the clouds and in smooth air. Next stop Georgetown.
Breaking through the clouds as we approach Georgetown.
North Fork of the San Gabriel River.
Gear Down! Flying over Sun City on approach to runway 11 at KGTU.
Final approach for runway 11.
On the ground at Georgetown Municipal Airport. Total flying time today was 4 hours, 22 minutes with one stop. Not a bad first day. We’ll tie the aircraft down here and spend the night with my dad and most of tomorrow. As we’re slightly ahead of schedule, I believe we’ll be able to spend New Year’s Eve in Mexico after all.
Check back in on my progress as I fly around the world in a Mooney Ovation.
The product I’m reviewing today was provided to me at no cost in exchange for writing this review. As with all my reviews, it is my intent to provide to you, the reader, a full and un-biased review of this product.
About The Real Wycombe Air Park
Wycombe Air Park (EGTB), also known as Booker Airfield is a general aviation airport located in Booker, Buckinghamshire, 2.4 nm southwest of High Wycombe, England. The airfield celebrated its 55th year of operation on 25 April 2020. Originally opening in ‘41 as RAF Booker it was primarily involved in training during World War II and remained an active military establishment until ‘65. Today the airfield operates three runways consisting of one single asphalt runway measuring 2,411 ft (735m) (06/24) and two shorter grass strips (06G/24G & 35).
Much like my real life experience with London City Airport (EGLC), I have also visited Wycombe Air Park on a few occasions back in the 2001-02 timeframe. My wife lived just a little over one mile east of Wycombe Air Park. From her third floor flat we could watch the GA aircraft fly over her flat as they approached the airport. A few times my wife became just a little anxious while watching as she would hear the pilot practicing an engine out scenario as the aircraft was headed directly for her flat.
Why Consider Add-on Airports
Microsoft Flight Simulator utilizes satellite imagery from Bing maps to create much of the airport scenery and surrounding area we see in the simulator, it’s far from perfect and generally leaves default airports lacking the same level of detail one would might see if visiting in real life. While default type airports have been significantly improved in MSFS (compared with FSX or P3D), there’s still many reasons to consider purchasing/installing payware add-on scenery.
Default MSFS (left column) and Pilot Plus Wycombe Air Park (right column). For these images, I’ve set the weather conditions for clear skies and the time is mid-afternoon. Click thumbnail to view full-size image. As you can tell between the before and after images, the Pilot Plus Wycombe Air Park scenery adds extra details which are missing in the default scenery.
Additional Pilot Plus Wycombe Air Park Views.
I’ve enjoyed watching the glider and GA aircraft from those picnic tables in real life back in the 2001-02 timeframe.
Yes, there’s an actual hangar which you can taxi through and park your aircraft.
Pilot Plus Wycombe Air Park (EGTB) Review
As with my previously posted reviews, I always spend a bit of time enjoying, or in this case trying to enjoy the default airport. I say trying simply because while it’s been 18+ years since I’ve visited this airport in real life, I still had memories of spending a nice Sunday fall afternoon here with my fiancé (now wife) and the default just didn’t provide me the level of immersion I needed to take myself back to that time before. However, the wonderful job the Pilot Plus team did in recreating this beautiful air park allows me to go back in time to those visits.
From a overall system performance perspective, this add-on caused me no issues. No major reduction in FPS and no lag. With the scenery installed, I spent time flying during different times of the day and different weather conditions. My FPS remained in the 60-70+ range. As a point of reference, my hardware specs are as follows: Intel 8700K, GTX1080Ti, 32 GB RAM, 1 TB M.2 SSD and I’m running on Ultra Graphics Settings in MSFS.
I’m very pleased with this add-on scenery and while I don’t typically spend a lot of time flying in the UK…I know this will become my favorite place to spend time flying VFR on this side of the pond.
Pilot Plus is a technology company that builds virtual worlds with a mission to propel accurate digital experiences, creating breathtaking environments for hobbyists and leading software for businesses. Please also visit their Facebook page to learn more about their products and join their community.
About GrizzlyBearSims
Jerry (aka GrizzlyBearSims) is an independent blogger and avid flight simulation enthusiast covering the flight simulation hobby for over 10 years. He began flying computer based flight simulators in the early 80’s on the Commodore 64 and today enjoys both Prepar3D and Microsoft Flight Simulator.
I would like to thank Pilot Plus for the opportunity to review Wycombe Air Park and provide this review to the readers of my GrizzlyBearSims.com blog site. If you have questions regarding this scenery, please visit the GrizzlyBearSims Discord server and let’s discuss.
Thank you for taking the time to read this sponsored review.
I recently received an email from one of my long-time blog readers asking my opinion regarding the recent announcement from REX on their upcoming release of Weather Force 2020 for Microsoft Flight Simulator. With his permission, I’m going to post a portion of his email and then provide my opinions.
Hello Jerry,
I hope you and your family are well. I’ve really enjoyed reading all your blog posts regarding the new Microsoft Flight Simulator 2020. Like you, I’ve been excited about this new sim ever since I first learned about it. But I’m slightly confused about a recent posting over on FSElite regarding a new add-on being developed by REX. REX appears to be developing a weather add-on for MSFS, yet I thought (I think we all thought) MSFS had real world weather baked into the sim and weather add-ons from REX or Hi-Fi Simulations (ActiveSky) would no longer be needed. I’m curious what your opinions are on this subject?
Thanks again for all your efforts.
Confused in Cleveland, Bill
Bill brings up a very valid point and one that I’ve taken some time to ponder. He’s right! From the very early news regarding the new Microsoft Flight Simulator we’ve been led to believe that the sim would include real-time weather injection that would be far superior to anything we’ve had as default in the past and there would be no need for a 3rd party add-on to provide this function. Microsoft actually released a video in October of last year where they specifically discussed the new weather system within Microsoft Flight Simulator.
It is worth noting, at the present time…Microsoft is well aware and working to resolve the real-time weather functions within MSFS. We expect to see a fix in the upcoming “Patch 2” release from Microsoft in the next few days that hopefully will address the weather (or lack thereof) issues within the new sim. I personally remain extremely confident that in time (and that’s the operative word or phrase we must all understand) Microsoft will address all these issues/bugs and MSFS 2020 will be an amazing sim.
The news article which Bill references from the FSElite site can be read here. It’s also worth noting some fine print which REX discusses on their website“Even though the REX weather engine is pushing the proper temperatures and winds aloft data through to the simulator, due to core issues of Microsoft Flight Simulator, temperatures and winds aloft are not properly rendered yet. Microsoft & Asobo are aware of this issue. (September 13, 2020)”
My personal opinion and certainly my initial plan is to take a “wait and see” attitude regarding all things weather in the new sim. While it’s been an almost necessity to use an add-on weather engine in FSX/P3D, the jury is still out on whether this will remain true in Microsoft Flight Simulator 2020. At the present time, I’m not even sure the default aircraft flight models are stable enough for real-world, real-time weather. This is also currently being worked on and improvements to both aircraft aerodynamics, avionics and systems are part of this update #2 patch.
Interestingly enough, later today Hi-Fi Simulations commented on the future of their Active Sky product as it directly relates to Microsoft Flight Simulator. This announcement was posted to FSElite and can be read here. One of the key takeaways from that article reads, “Sadly, Damian did say that right now they are not aware of any way to bring weather interpretation into the simulator or what the possibilities will be.” I find this statement rather interesting considering the REX product announcement discussed earlier. I’ve tried both REX and Active Sky over the years and always found that Active Sky does a much better job with accurate weather interruption and injection.
Having said all this, does this still mean there will never be an opportunity for a 3rd party weather add-on in Microsoft Flight Simulator? Where I personally believe some type of weather add-on might be beneficial is for those who enjoy flying with historical weather. But I plan to allow Microsoft time to address the current issues with real-time weather functionality and go from there.
I appreciate Bill taking the time to email me his question and would like to invite anyone else the opportunity to do the same. You can contact me via email or by Discord private message.
Thanks to all for taking the time to read my blog articles. I hope you find them educational and entertaining. Stay tuned for more…
The product I’m reviewing today was provided to me at no cost in exchange for writing this review. As with all my reviews, it is my intent to provide to you, the reader, a full and un-biased review of this product.
About The Real London City Airport
London City Airport (EGLC) is a small international airport located in the Docklands of East London, England near London’s Financial District. The airport features a single 4,948 ft (1,508 m) runway (09/27) which allows for only multi-engine, fixed-wing aircraft capable of flying a 5.5 degree approach. The largest aircraft allowed to conduct operations at London City Airport is the Airbus A318. London City Airport is the 5th busiest airport serving the London area and in 2019 handled over 5 million passengers.
Over the past 18 years, I’ve had the opportunity to fly into and out of London City Airport numerous times on flights from London to Antwerp, Belgium.
Why Consider Add-on Airports
Microsoft Flight Simulator utilizes satellite imagery from Bing maps to create much of the airport scenery and surrounding area we see in the simulator, it’s far from perfect and generally leaves default airports lacking the same level of detail one would might see if visiting in real life. While default type airports have been significantly improved in MSFS (compared with FSX or P3D), there’s still many reasons to consider purchasing/installing payware add-on scenery.
The Orbx EGLC London City Airport add-on includes a full PBR representation of London City Airport and the surrounding area with full HD textures throughout. Includes the Excel building and the Tate & Lyle Sugar factory along with other nearby landmarks.
Before & After Images
Default MSFS (left column) Orbx London City (right column). I’ve set the weather conditions for clear skies and the time is mid-afternoon. Click thumbnail to view full-size image. As you can tell between the before and after images, the Orbx London City Airport scenery adds extra details which are missing in the default scenery.
Additional Orbx EGLC London City Airport Views.
Orbx London City Airport (EGLC) Review
Before writing this review, I’ve spent a few hours flying into and out of the London City Airport in both the default configuration and also with the Orbx London City Airport installed. During the default experience (flying in the default Cessna 172) my FPS ranged in the 60 to 70+ range. Note: during my default testing I also did not have the London City Pack by Orbx installed as I wanted a true default experience. I’ll review the Orbx London City Pack soon.
With Orbx London City Airport installed, and real time weather I witnessed no impact to my FPS as observed with FPS counter in upper left corner. I was still maintaining an FPS ranging from 60 to 70+ during circuit flying in and around the airport with no lag. My hardware specs are as follows: Intel 8700K, GTX1080Ti, 32 GB RAM, 1 TB M.2 SSD and I’m running on Ultra Graphics Settings in MSFS.
I compared the Orbx London City Airport details with that from Google Earth and noticed no irregularities with the airport including runway and taxiways. I enjoyed the added level of immersion the Orbx scenery has added to London City Airport and surrounding area. As this is an airport I enjoy simulating flights to/from I regard this scenery as a must have for my collection.
How To Purchase
The Orbx EGLC London City Airport add-on can be purchased one of two ways. Users may purchase directly from the MSFS Marketplace (see image below) or from Orbx direct. If purchased from Orbx, you’ll need to install via the Orbx Central application. The cost of the add-on is $20.99 AUD.
MSFS Marketplace
Orbx Central
I install in the Main Library
Install Complete
Once installed, just launch MSFS and select EGLC as your departure airport and enjoy!
About Orbx
Orbx has been the leading developer of scenery for flight simulation since 2006 and have published over 800 high-quality add-on products for Flight Simulator X (FSX), Lockheed Martin Prepar3D, Aerofly FS2, X-Plane 11 and now Microsoft Flight Simulator 2020.
About GrizzlyBearSims
Jerry (aka GrizzlyBearSims) is an independent blogger and avid flight simulation enthusiast covering the flight simulation hobby for over 10 years. He began flying computer based flight simulators in the early 80’s on the Commodore 64 and today enjoys both Prepar3D and Microsoft Flight Simulator.
I would like to thank Orbx for the opportunity to review EGLC London City Airport and provide this review to the readers of my GrizzlyBearSims.com blog site. If you have questions regarding this scenery, please visit the GrizzlyBearSims Discord server and let’s discuss.
Thank you for taking the time to read this sponsored review.
Could the PMDG 737NG3 for MSFS2020 be delayed even longer than first anticipated? While many of us fully understand the time it would take to bring an aircraft of the level of quality and sophistication like the PMDG 737 into MSFS2020, we might need to wait just a bit longer.
A few weeks before the new Microsoft Flight Simulator 2020 was released, Robert Randazzo (CEO of PMDG) announced we could see the new PMDG 737NG3 in the new simulator sometime in late Q1 2001 or early in Q2. Here’s the link to the full article and below is a snippet from that same article discussing the possible timeline.
However, it appears Robert commented just a few days ago with the following:
While certainly his now 6-12 month comment isn’t a sign of panic, after all I’d personally rather have it 100% ready than to have PMDG rush to bring it out only to find it’s useless. Plus this isn’t how PMDG operates anyway.
What this comment tells me and I quote from the post, is the platform (as it stands today) simply isn’t ready for products as complex as PMDG’s. I believe the same can also be said for FSLabs and others. Again, I’m not worried (and neither should you be) as those of us who are content with P3D and X-Plane certainly have alternatives.
Of course, time will tell just what other “stuff” is coming to P3D and whether anyone will buy it. I’m just hoping the release of their Boeing 777 is sooner rather than later for P3Dv5. While I tend to mostly fly shorter-haul flights in the Boeing 737 and Airbus A319/A320/A321, I do still enjoy stretching my legs on some longer flights and absolutely adore the 777.
So Robert Randazzo, if you happen to stumble onto this writing (which I doubt you will). Take your time with FS2020. It will be worth the wait.
The highly anticipated, brand new Microsoft Flight Simulator 2020 (MSFS2020) was released on 17 August 2020 with much fanfare. The release wasn’t without a few small hurdles and within days of the release, Microsoft had already announced a patch would soon be made available. I discussed this first planned patch earlier this week.
Before I get into my experience with MSFS2020 after the patch, allow me to say this. To the best of my memory, and at no other point in the history of flight simulation related to Microsoft or even Prepar3D have we experienced a shorter timeframe between initial release and the first patch. While some will say that MSFS2020 was rushed and should have been delayed a few weeks which may or may not have avoided the need for an update patch, we’ll never really know. But I believe when Microsoft released FSX back in 2006 it too was not without issues and required two service packs to fully resolve all issues. It took Microsoft about 6 months to release SP1 and another 5-6 months to push out SP2. It really wasn’t until SP2 was made available that FSX was truly stable.
With Prepar3D v5 (the latest P3D release), it was released on 14 April and the first hotfix (HF1) was released on 30 April. But many still experienced issues(myself included) which made the sim unusable until HF2 was released on 23 June. It should also be mentioned that unlike Microsoft Flight Simulator 2020, Prepar3D v5 was not a complete rewrite of P3Dv4.5. MSFS2020 is a completely brand new simulator from the ground up.
My Experience Post Update Patch
The past few weeks I’ve been heavily prepping for a series of job interviews which have taken priority to my gaming time. As of this writing, I’m still awaiting the official news as to whether I’m still in the running for the position and exactly what the next steps are. But….what time I have spent with flight simulation has mostly been in P3Dv5. P3Dv5 provides me more immersion based on the type of flying I mostly enjoy (jetliner), but this doesn’t mean I’m ignoring MSFS2020.
As I’ve discussed in previous articles, I believe MSFS2020 will become the next generation flight simulator and in time, it will completely blow away what we have today with P3Dv5 and XP11. However, with exception to VFR/GA flight, there are several obstacles preventing me from flying any of the jetliners in MSFS2020 and especially flying on the VATSIM network.
Lack of Immersion
This is key to me. While the visuals are absolutely stunning and better than I can possible achieve in P3Dv5, the lack of payware/study-level aircraft is only one of the deal breakers for me at this time. I know I probably sound like a payware snob and I certainly don’t mean to. In all honesty, I believe the work that is being done on the default A320 via the MS2020 A32NX Project will eventually have me flying the Airbus A320 in MSFS2020 on the VATSIM network. But even then, until there is a model matching program that allows me to see other aircraft in the liveries those pilots are flying, the immersion is very much blown for me. While I realize this is just a slight niggle, it’s big enough for me to stick with P3D.
Fine Job
In all honesty, the recent Microsoft patch resolved two major issues I had been experiencing. First, the load time seems to have been reduced. However, even in P3Dv5 the load time generally takes 2-3 minutes from the time I launch the .exe until I can actually begin prepping my aircraft for flight. But in reference to MSFS2020, the load up time seems to be much improved.
The really big issue for me was related to the performance hit when connecting MSFS2020 to the VATSIM network and of course I wasn’t the only one. VATSIM stated all would be ready to go on day 1 and to their defense, the issues which caused the performance hit wasn’t their fault. There was a major bug with the Microsoft Simconnect which was the culprit. Simconnect is what allows 3rd party applications (like VATSIM’s vPilot) to connect to the simulator. This middleware connection is responsible for sending/receiving data elements to these third party add-on apps.
On Wednesday evening (with the MSFS2020 patch installed) I fired up MSFS2020 and loaded up the Cessna 172 and then connected to VATSIM via vPilot and had my first successful VFR/GA flight around the Denver area. It was a lot of fun and I’m sure there will be many more flights just like that in the near future.
Not Fully Baked
Rest assured, this first patch for MSFS2020 is only the beginning. Very soon we’ll learn what’s on Microsoft’s radar for the next patch. I would suspect we’ll see multiple patches over the next several months as Microsoft/Asobo gently fine tunes the sim.
Interested in Flight Sim?
If you are interested in getting started in the flight simulation hobby, there’s no better time and in my opinion, Microsoft Flight Simulator 2020 is your best option. While flight sim can be looked at as just another game, for those of us truly passionate about it…flight sim is much, much more. For those who are new to flight sim, MSFS2020 will be your best investment option and will allow you to grow in your experiences. While I’ve discussed limitations which I view as showstoppers for my own enjoyment, these shouldn’t prevent anyone coming into flight sim from experiencing an “As Real As It Gets” experience.
In time all the bugs will be gone. In time there will be more add-on aircraft (both payware and freeware) available to the new sim. There’s hours and hours of fun which can be experienced in the new sim with the available aircraft on and off the multiplayer services like VATSIM, IVAO and PilotEdge. Get started today and earn your wings. I’m looking forward to seeing you in the friendly skies very soon.
Once upon a time, there once existed a spirit within the flight simulation community where talented individuals created many marvelous things to enhance the base simulator application. Everything from navigational aids, enhanced airport scenery and aircraft. At one time in our not so distant past, the quality freeware offerings outnumbered payware. As the base simulator began to evolve (circa FS9 –> FSX timeframe) the quality freeware began to decline and the rise of payware took hold. While I won’t pretend there’s absolutely no freeware available for P3D, I will tell you that the quality content is very few and far between.
Of course the X-Plane community has, for years and still very much to this day, enjoyed a very strong community spirit around freeware/shareware concepts. Many of the X-Plane users in the virtual airline I belong to have spent little to almost no money to enhance their simulation experience. Arguably, one of the very best freeware aircraft models ever known to exist is the Zibo 737. The Zibo 737 Project, led by a team of developers to expand the capabilities of the default 737 in X-Plane. Many who fly both the PMDG 737NG and the Zibo 737 will tell you the differences between the two are hardly noticeable. Others might describe the Zibo 737 as being on-par with Aerosoft quality. Either way, it’s a fantastic aircraft and absolutely free. Who can argue with free?
With the launch a few weeks ago of the new Microsoft Flight Simulator 2020, many were bracing themselves (and their wallets) for an onslaught of payware add-ons. After all, if you’ve spent the past decade or more flying study level aircraft the excitement of a brand new simulator may wear off fairly quickly once you climb into the flight deck of the default Airbus A320. Sure….it’s pretty. But within just a few minutes you realize you’ve taken a huge step backwards in the level of immersion as most features are labeled as Inop. I’ve even stated several times that for me, MSFS2020 will most certainly become my go-to flight simulator, but only once aircraft models from PMDG, FSLabs, QualityWings etc. become available. This won’t be happening this year. Most likely this won’t be happening until sometime late in Q1 2021 or perhaps even early Q2 2021.
But….
In just the past week or so, there’s been news about a project underway to create a “Zibo” like experience with the default Airbus A320 in MSFS2020 called the MS2020 A32NX Project. I can tell you from first hand experience that what this team of developers have been able to do in the short time since the release of MSFS2020 has certainly piqued my interest in both MSFS2020 and the default Airbus A320 from an airliner perspective.
Understand, the project is still very much a work in progress. But they’ve certainly managed to excite me in such a way that I can certainly see myself flying the A320 in MSFS2020 on the VATSIM network very soon. Certainly much sooner than I originally believed would be possible.
Want to learn more?
Of course you do! I’d suggest watching the video I’ve embedded below which will bring you up to speed on the progress already made as well as what’s in-store for the very near future. The video description area will provide you with the links to download the mod and how to join the project’s Discord server so you can stay informed on the team’s progress. I hope this news excites you as much as it does me.
Final Thoughts
Thank you for reading this article. It’s much appreciated. For those who are thinking the MSFS2020 A320 project will never be on-par with the likes of the FSLabs A320, you are probably correct. However, as previously stated….the FSLabs Airbus series is most likely 4-6 months away from being available. I’d be willing to bet, the team working on the MSFS2020 A320 project will (in time) bring this up to a level of quality and realism as what we currently see with the Aerosoft A320 and perhaps beyond.
Many are asking if the same might also happen with the default Boeing 747 and Dreamliner. Unfortunately, due to the DRM status of these two aircraft…this may never be possible. But I suppose one should never say never.
Thanks for reading. I’ll soon provide an update to my experiences with the latest MSFS2020 patch. Stay tuned….
If you’ve been enjoying or trying to enjoy the brand new Microsoft Flight Simulator 2020, you’ll be happy to note the first expected patch is due to be released in the next few days. Microsoft recently announced on their dev blog the full list of fixes users can expect in this very first patch.
Yes, it’s a short list!
Many in the flight sim community are expressing disappointment with this first patch believing it should include more fixes and enhancements. I personally believe this update is 100% spot on and is precisely the fixes the sim needs now, versus waiting another week, two or more to include more.
First, there are many who are still struggling simply to download and install the sim. If you refer to the patch notes, you’ll see there are several items being addressed which should help the folks who haven’t been able to install.
Second, the SimConnect FPS drop has all but grounded anyone who desires to use MSFS2020 with the online networks like VATSIM, IVAO and PilotEdge.
Third, the sim crashes when USB devices are connected or disconnected is another show stopper in my opinion and has been causing issues for many users.
More to Come?
Absolutely! There are many opportunities which need to be addressed and I’m confident these will be addressed in time. I’d personally rather see Microsoft/Asobo address the truly show stopper issues first (as they’ve done with this first patch) then hold this patch up several more weeks.
How to Apply the Update?
That’s Easy-Peasy, Lemon Squeezy. If you happen to be running MSFS2020 at the time the update is released, just simply shut down the sim and restart. The sim will automagically download and install the updates.
We should know more about what’s on the horizon in future patch releases on 3 September.
As I type this on my laptop, I’m carefully watching my default Cessna 172 fly low and slow along the Fjords from Stewart, Canada on a flight to Ketchikan, Alaska in the brand new Microsoft Flight Simulator 2020. I honestly can’t believe my eyes.
As Real As It Gets?
What I’m seeing and experiencing today has only really been achievable in real life flight. Don’t get me wrong, pursuing ones private pilot license will certainly trump any experience on a gaming PC in my basement man cave. But if you don’t have the time or the money to pursue such endeavors, then one can have an almost “As Real As It Gets” experience with the new Microsoft Flight Simulator 2020.
For many of us who have been in this hobby for many years, MSFS2020 is exactly what we’ve been waiting and hoping for. After many felt Microsoft let us down many years ago, I personally believe they have hit a home run with this new simulator.
Is it Perfect?
Of course not! But we’re 48 hours into what I believe is the future of the flight simulation hobby and a platform that should carry us well in the years to come. While there’s certainly areas to improve upon (and I’m confident these will be addressed in time) the new sim is stable, performs well and chocked full of hours and hours of flying fun.
Well I better focus my attention on landing in Ketchikan. I’m loving this….
Like many of you, this past week I’ve been watching a few YouTube videos and Twitch Live Streams for the new Microsoft Flight Simulator 2020. I’m truly in awe at the nice visuals (aka eye candy) I’m seeing. As I’ve said before, stunning visuals are a key element in the immersion factor of any simulation. After all, this is why so many of us have invested a small fortune in add-on scenery for FSX/P3D/X-Plane. I fully expect my jaw to drop once MSFS 2020 has been downloaded, installed and started up for the first time on my system.
Having said this, I’m also preparing myself for the fact that most likely on day one our experience with MSFS2020 will be much different than say on day 100. In other words, in my long history with any version of Flight Simulator (even in the days of the boxed editions) there is a period of time where patches/updates will be required. This has also been true for other types of simulation games I play such as Farming Simulator or American Truck Simulator. Yes, this is also the trend in the large scale business software industry as well. There’s only so much testing developers can and will do before it’s time to turn it loose to the masses and then begin the arduous task of bug fixing. While many have been helping to test MSFS 2020, it is us the consumer that will ultimately end up shaping what will become the final or near final product.
Other than all the stunning visuals and what we believe will be a much improved flight model, MSFS2020 will not/does not include magic code to allow it to perform with all sliders shoved right with FPS numbers climbing to the moon. Even on some of the preview streams (knowing they are using a preview build), FPS numbers on fairly beefy hardware are not any greater than what they experience in P3D or X-Plane. But again, I’m reminded of what we’ve known for years about flight sim programs. Unless you sacrifice visuals, you’ll struggle to maintain a constant FPS of 60+. But then again, I’ve also been saying for years that an FPS of 60+ isn’t needed in flight sim.
Tuesday, 18 August is the BIG day. We’ll all wake up and go check to see if the download is available and then hope the Microsoft hamsters can keep up with demand. Then once the download is complete I plan to fire up MSFS2020 for the first time and see what’s what. I’ll approach it much like I did with Prepar3d v5 and that is to leave most things default and see what I see. As time progresses, I’ll inch the graphics further to the right and adjust for smoothness. Once this is done, I won’t care what my FPS is.
Finally, soon after release we’ll all know for ourselves if MSFS 2020 has lived up to the hype. If I were a betting man, I’d say it will and perhaps even more. But prepare for just a little (or a lot) of turbulence so keep those seat belts on and have fun. Just remember how far we’ve come…..
Screenshot from Flight Simulator Commodore 64 circa 1984. Do you remember this? I do!