Microsoft Flight Simulator – 2020
A few weeks ago I discussed the completely out of the blue announcement Microsoft dropped on the world regarding their planned release of what they have titled “Microsoft Flight Simulator”. Of course depending on what you are reading and where you are reading it, you might also see it referenced as Microsoft Flight Simulator 2020. The 2020 has been added by folks in the community simply because the anticipated release date is sometime in the year 2020.
Beware False Prophets
Almost overnight we’ve seen many in the community come out as “Experts” and “Insiders” when just about the only thing they are an expert or insider on is the art of BS. I find it extremely interesting that literally a few “no bodies” in the community were some how, or another privy to info from Microsoft, when many of the legit major players in the FSX and P3D communities were just as blinded sided as the rest of us. So my advice, is take anything you see/hear from some folks on YouTube as complete and udder BS for now. Some folks will do just about anything for a few extra clicks here and a few extra subs there….With that said….I’ll continue.
Word From Microsoft
Microsoft provided a bit of additional information a few weeks ago in the form of an announcement which can be read here. In this announcement, Microsoft attempted to clear the air on several important areas in the bullet points I’ve pasted below:
- We are making Microsoft Flight Simulator. Emphasis on the word SIMULATOR.
- Designed for PC, optimized for multiplatform support (e.g. Xbox).
- Yes. We are supporting 3rd Party Content Development and Community Content creation. We are aware of the concerns in the current eco-system and are working to address them.
- Yes. We genuinely want to work closely with the community in the development of this title.
- Accessibility is important to us. Whatever your abilities are, if you want to fly, we are going to do whatever we can to make that happen. Yoke and pedals, mouse and keyboard, controller, etc. No pilot should be left behind.
I’ve received a few emails from some of you asking about my thoughts and even asking for advice regarding the subject of MSFS 2020. Bottom line is I’m still hopeful and I’m also excited about what this could mean for the future of flight simulation. However, until we know even more than what we do now (and let me just say, we still don’t know a whole lot), I’m going to continue flying and enjoying Prepar3D version 4.
One of the big questions I’ve been asked more than once is whether or not I’m going to stop investing in P3D and P3D scenery. The assumption (and I agree) is anything currently available for FSX/P3D will not be compatible with MSFS 2020. I’ve often said that I believe at some point we’re going to need to yank the band-aid off and say goodbye to old/outdated add-ons that will only continue to be a boat anchor to any forward progress we want to have in any simulator. But in the mean time, if an add-on comes out for P3D that I’m truly interested in…then most likely I’ll purchase that add-on.
These are very exciting times we live in and I believe we best buckle our seat belt, as it looks like it will only get better. Remember, competition is always a good thing. Competition helps to produce better products, more affordable products and sometimes forces those who can’t keep up out of business. It’s just how business works.
The expectation is we may start hearing more from Microsoft later this summer (August timeframe). I’ll certainly be watching, listening and reading and may from time to time provide my opinions here on my blog site. But I think we’re all in a holding pattern until more is known. This is really all I know.
Until next time…