Audio for VATSIM

Unless you either have no clue what VATSIM is, don’t use VATSIM or have been hiding under a rock for nearly two decades, you know the audio codec which VATSIM has been using is truly the weakest link of the entire VATSIM system. 

While I absolutely love flying on the VATSIM network, in recent months I’ve almost preferred not to have ATC controllers logged in and just let us pilots announce our intentions on UNICOM to avoid the awful VATSIM audio.  While most ATC positions seem to have OK sounding audio, the majority of pilots out there simply DO NOT!  A new audio codec system has been needed on the VATSIM network for a very long time and I believe the future looks sounds very good. 

Audio For VATSIM

OK…you gotta love how we love to acronym everything that has to do with technology.  Audio For VATSIM (AFV) was first announced a few years ago.  Or at least, VATSIM acknowledged the need for an updated audio system and audio codec a few years ago.  I’m not exactly sure when the powers that be at VATSIM actually kicked off the project, but we all were able to hear the results of a test conducted late last year (26 September) and released in the form of a YouTube video on 26 September.  During the first 25 seconds, the video includes the poor audio we’ve had to endure from 2001 – 2018.  Then the video spends the remaining time showcasing the new Audio for VATSIM. 

I’m not sure when we can expect the new Audio for VATSIM to become available for all virtual pilots. The past several weeks VATSIM has been conducting various small scale testing sessions and from all accounts, these sessions have been very positive. 

Image may contain: text

There is an upcoming large scale test being planned to take place on 8th & 9th June where anyone who manages to pre-book a flight will have access to AFV beta during this event.  The pre-booking system opens tomorrow (Saturday, 1 June at 1900z) and I’m sure these slots will go fast.  You can learn more and book your slot here

Again, I’m not sure when VATSIM plans to flip the switch and implement AFV for all. If I were a betting man, I would suspect it will happen sooner rather than later. I believe POSCON will be providing an update during FSExpo.  I wrote about POSCON last year.  You can read those postings here and here.  I’ll be honest, I haven’t really followed the POSCON news since I wrote those articles.  I believe a lot of the drama is over and I look forward to hearing their news during FSExpo. 

Until next time….

Happy Flying!

JT

New REX Environment Force

As most will already know, the new REX Environment Force add-on was released a few weeks ago.  Over the course of this article I’m going to share some opinions, show some evidence and basically discuss how I moved from the Envtex/Envshade products to REX and what my overall impressions are.  Spoiler:  I’m happy as a pig in mud!

If anyone tries to tell you the industry built around and supporting the flight simulation hobby is dead, dying or even stagnant…..they are wrong.  In addition, if anyone tries to tell you the industry supporting Prepar3D is dead, dying or stagnant….They too are WRONG!  The level of creativity coming from our 3rd party developers is very much alive and kicking.  The proof is certainly in the pudding and boy does this pudding taste good. 

I’m Getting Old

I can’t remember much about the selection of add-ons available for Microsoft Flight Simulator 2004 (FS9) nor my direct involvement with them.   When FS9 was the sim of choice, I was super busy traveling and had many irons in the fire.  But I do know (at least for me) with Microsoft Flight Simulator X (FSX) and certainly through each of the iterations of Prepar3D I’ve owned (P3D 2.x, 3.x and 4.x) I’ve literally poured hundreds of dollars down the ole proverbial rat hole in an attempt to achieve maximum eye-candy.  It’s truly a constant struggle and balancing act as I explained in a recent writing titled “Flight Simulation – The Struggle for Balance”. 

Choices & Decisions

In the area of visual add-ons to help stimulate your visual senses, there’s a lot of choice out there.  This is certainly the case for Prepar3d version 4.4/4.5, slightly less for earlier versions of P3D and FSX.  But still a lot of choice in this category of visual enhancing add-ons. 

There was a time (not too long ago) where I pretty much believed they all did just about the same thing.  Of course, each camp will have their fanboys and each will have their haters.  Remember, “haters gonna hate”, right?

I’ve honestly tried them all…well, most of them.  For the record, as I pointed out in a recent article titled, “Shaders – What’s the big deal?”, I haven’t tried Tomatoshade.  While there are plenty of Tomatoshade fanboys singing its praises…there are many others who are sitting in the corner crying because something catastrophic happened to the their sim.  I discuss some of these pitfalls here.  Yes, yes…ABSOLUTELY YES…I agree that most who are sitting in the corner crying either didn’t read the “destructions” or have/had some other issue going on which became a bigger issue when they attempted to implement a product they didn’t understand in the first place.  Bottom line for me, I just don’t like Tomatoes  LOL  and I guess I’ve never taken the time to fully understand and embrace its use and full potential.  Anyway….I digress.

Should I Stay or Should I Go…

You know how I like to intermix popular 80’s music lyrics into my writings…I had my own decisions to make and I spent about a week reading the accounts from others and literally drooling over the images I was seeing as a result of this new REX Environment Force add-on.  However, I kept flying with my previous setup using Envtex/Envshade along with ASCA/ASP4 and closely comparing what I saw on my own screens versus what others were showing in their screenshots.  The results/comparisons were almost night and day differences.  I couldn’t resist and I shelled out my hard-earned money and purchased both the new REX Environment Force and also REX Sky Force 3D.  These were on sale in a bundled deal direct from the REX store

Out With The Old…

and in with the new.  While REX Environment Force states it supports and will work along side all add-ons, there’s always a risk.  I also truly wanted to see exactly what my sim would look like with only the REX products installed and without Envtex/Envshade etc.  So the task I set out to accomplish was to remove Envtex/Envshade from my sim without blowing a hole in P3D as a result.  I said a quick little prayer and got to work. 

Step 1.  Removing Envtex/Envshade

I had done my research and had read accounts from others who had done the same thing I wanted to accomplish.  The first step was to restore the original P3D textures.  This is easily done from the Envdir program by clicking the Restore button.  This process re-installs your old textures from the backup made when you first installed/configured the Envdir/Envtex/Envshade programs. 

Step 2.  Delete P3D Shader Folder and start P3D

After restoring the P3D textures in the above step, I located my P3D shader folder (located under Users\YourUserName\AppData\Local\Lockheed Martin\Prepar3D.  Just delete the entire folder.  Launch P3D and in the process P3D will add a new shader folder and will reset shaders. 

Step 3.  Install REX Products

I installed and activated both my new REX Sky Force 3D and Environment Force products.  While REX Sky Force has a built in weather engine, I wanted to continue to use Active Sky.  So once Sky Force was installed, I simply deactivated the real-time weather function in Sky Force. 

Step 4.  Reinstall ASCA

If you’re using ASCA (Active Sky Cloud Art) with Envdir, you’ll want to reinstall it as it will error when it can’t locate certain files related to Envdir. 

Step 5.  Read, Read and Read

Both the REX products have comprehensive documentation found in the .pdf files which accompany both products.  If you’re anything like me, you want to get going as soon as possible.  But I would encourage you just the same to do some reading about these products, their settings and how to use them.  But hey…I get it. 

Step 6.  Launch REX products before P3D

I know there are various schools of thought on this.  But it’s just a habit I’ve been doing for many years.  I first launch REX Sky Force, then REX Environment Force, then ActiveSky (ASP4)/ASCA and then finally P3D v4. 

Step 7.  Fly and enjoy….

Obviously some configuration is required with the REX products.  But the real beauty of REX Environment Force (EF) is these tweaks and changes can be made while P3D is running.  So you can choose if you want to run EF in auto mode or in manual mode and tweak to your heart is content.  I’ll be honest, I’ve done a bit of both and will play around more in the manual mode.  But here’s a series of screenshots I captured on a recent flight from Miami down to St. Maarten. 

2019-5-5_7-14-6-88

Taxing out to the active runway (08R) while watching a company 738 land on runway 12. 

2019-5-5_7-16-26-882

Blasting out of Miami.  The weather is perfect for testing the new REX products. 

2019-5-5_7-17-16-352

Beautiful clouds and water textures.

2019-5-5_7-17-29-752

The PMDG Boeing 737-800 decked out in the American Airlines livery.  This is my favorite add-on aircraft.

2019-5-5_7-18-7-112 

Getting ready to punch through the clouds.

2019-5-5_7-18-37-864

One of my favorites.

2019-5-5_9-34-39-800

Just another minute before we fly over Maho Beach and land safely at Princess Juliana International Airport.  I love this approach and landing. 

Well there you have it.  I’m truly pleased with the experience I’m getting from the new REX Environment Force and REX Sky Force products.  I’ve used REX products in the past.  Specifically REX Soft Clouds and the older REX Texture Direct.  While I moved away from these older products for something better, I believe the best at this time is these new REX products and I’m happy to be a REX Customer once again. 

Until next time…

Happy Simming!

Jerry

Return of the Flight Sim Storyteller

Once upon a time, a few of us flight sim bloggers were into storytelling through our writings and images. This was really before the YouTube thing took off.  A few years in, I took the turn down the path of Twitch and YouTube and mostly used the blog for “how to” type articles.  Essentially I sort of shelved the storytelling articles a few years ago.  My other blogging friends also seem to have dropped out of the blogosphere.  That’s sad….as several of them were really good at what they did.  But I suppose the trend is more towards watching flight sim livestreams, requesting songs via YouTube and watching someone fly from point A to point B.  Nothing wrong with that….at all!  I just learned it wasn’t my cup of tea to be that type of content creator.

A few days ago I posted a couple of screenshots over on the “A Pilot’s Life – SimBitWorld” Discord server regarding my quickly approaching promotion to Sr. First Officer.  At the time I was less than one XP point away from the promotion and would certainly secure it on my flight from Oakland, CA back to SeaTac.  If you haven’t heard about “A Pilot’s Life” by SimBitWorld, then please read my review of this add-on application which has been developed for all major flight sim platforms including Prepar3D, FSX and X-Plane.  Anyway, one of the other APL pilots commented “Love your stories, maybe you should write a diary flying APL and the adventures you are facing.”  Actually…I agree!  So let’s do this!

Is the Blogosphere Dead?

A couple of thoughts come to mind when I ask myself that question.  First, my long-term readers will know how I often like to intermix music lyrics or song titles (especially from the 80’s) into my writings.  Has blogging suffered the same fate as that of the radio star (Video Kill the Radio Star)?  My second thought has to do with the decline of the book store.  The major shopping mall I visit regularly is one of those massive double-decker types.   When I first moved to the area over 20 years ago, this shopping mall had 2-3 book stores. One of which took up both floors.  Today…there are none.  Not a single one.  We have to drive a few miles down the road to find one of the last major brick and mortar book stores.  But….the stats on my website still tell me that I receive plenty of visitors each day.  The vast majority of these visitors show up for my flight sim content, so I’ll give it a whirl.

Return of the Flight Sim Storyteller

Before I get going with the first entry (coming next week), allow me to bring you up to speed on my APL career thus far.  I feel this is necessary just to bring things current.  I purchased APL back in mid April.  So at the time of this writing, I’ve been logging hours for about 6 weeks.  As I explained in my review, everyone starts off with zero hours and the rank of Junior First Officer.  I was hired by Sun Country Airlines (SCX) and based in Minneapolis KMSP.  I flew mostly the Boeing 737-700 and 737-800 on routes in the eastern portion and Midwest of the US. These routes took me to cities like Chicago, Memphis, Dallas/Ft. Worth, Atlanta, Washington DC, Cincinnati and Denver. 

2019-5-9_8-36-23-544

After working my way through two flight schedules, and accumulating 50 XP I was promoted to First Officer and after fulfilling the terms of that new contract, I wanted to make a change in the hopes of gaining a higher hourly wage and different routes.  I was offered the current job I have now with Alaska Airlines and moved to Seattle. 

I began my work with Alaska Airlines on 10 May and my first flight was from Sea-Tac down to Las Vegas.  My flights with Alaska has taken me to Las Vegas, Phoenix, Los Angeles, San Francisco, San Jose, Oakland in the Southwest portion of the US.  I’ve also had flights up to Juneau, Sitka and my favorite Alaskan airport of Ketchikan.   I hope to return to Ketchikan very soon.

Upon recently arriving into Oakland, I was less than 1 XP away from my promotion to Sr. First Officer.  I had a overnight layover in Oakland and returned back to Sea-Tac the following morning.  Upon landing and arriving in the crew office I was presented with my Sr. First Officer certificate and a new contract guaranteeing me a new salary of $39.39 per hour.  The terms of the contract state I must continue to work for Alaska Airlines for another 7 days.  I didn’t have much time to celebrate as I was due to fly back down to California soon after signing my new contract.

What’s Next

Initially when I began typing this article, it was going to contain the first installment of my “A Pilot’s Life” Storyteller series with a flight from San Francisco back to Seattle.  But I realized it might make for a really long first edition, so I will use this post to just bring you up to speed and I’ll return with the first edition early next week.  As for how frequently these will come out….for now, we’ll just have to see. 

But until next time…

Happy Flying!

Jerry

Flight Simulation–The Struggle for Balance

While I’ll be the absolute first to tell you that Prepar3D, Flight Simulator X (FSX) and X-Plane are NOT video games…they are computer based flight simulators!  It certainly didn’t start out this way.  As I often show my age when I speak about the fact that I’ve been flying computer based simulations since the early 1980’s…really and truly at that time, the ancestors of P3D, FSX and X-Plane were just simply games.  At that time, I really don’t think anyone (perhaps other than the developers) could imagine what these games would become and the industry which would rise up to support it. 

A Picture is Worth…

They say “A Picture is Worth a Thousand Words”.  The top image is what things looked like back around 1984 on the Commodore 64.  I spent hours upon hours and a few hours more sitting at my desk flying around Chicago Meig’s Field. 

Advance the calendar some 35 years and this is what the above evolved into.  The image below is from my own Prepar3d version 4 setup and the PMDG 747-400.  I believe I captured this screenshot on a flight from Denver to London late last summer (2018). 

hI2bjfq

The stark contrast between those two images is truly amazing.  From a very basic 2D cockpit with very limited controls to the flight deck of the Queen herself where just about every button, every switch and every dial does something is again just simply amazing.  While I often envy the younger generation who have basically grown up with only knowing the more modern of things, I do consider myself lucky to have had the opportunity to witness this first hand. 

There’s an interesting backstory with the above image.  I have this image on my work laptop and Windows 10 automagically changes out my desktop image every 15 minutes.  I have two very large external monitors in my office and they are situated where if someone stops by to visit, they can see the desktop image if I have my applications minimized.  One of my co-workers stopped by one day, saw the image and asked me where I found it.  I explained that I captured the image (that’s all I said), he looked at me and said “how the hell did you manage to convince the pilots to A. let you onto the flight deck, and B. convince them to step out so this picture could be taken.  LOL  I explained this was a screenshot from my home flight simulator setup.  I think we spent the next hour discussing the hobby.

The Struggle is Real

While I can’t speak for all who are involved in the hobby of flight simulation, I would wager to guess that most (at least some) struggle with the balance between ultimate realism and beautiful/stunning eye-candy.  Which is more important and does it really matter? 

As Microsoft Flight Simulator evolved over the years, there was still a time where third party add-ons were somewhat rare.  Especially what I would refer to as complex versions like we have today from the likes of PMDG, FSLabs and A2A.  So I would say (for me), as the complex aircraft were slowly starting to come onto the scene, I was still stuck in the “I care more about eye candy” mode.  What I wanted was simple.  I wanted an aircraft which closely resembled what ever I wanted to fly (Boeing 727, 737, 757 etc.), I wanted it to have decent flight characteristics (meaning perform better than a brick) and I wanted a livery for which ever real world airline I was simulating at the time.  Again, at that time….all the rest wasn’t a concern.  I also wasn’t all that bothered if the aircraft didn’t have a virtual cockpit.  I would guess this was the time frame of about 25 years ago. 

The turning point for me was sometime after the dawn of the SATCO/VATSIM age (circa 2000-01).  Of course, this is also around the same timeframe when internet based virtual airlines began popping up and the interwebz made the world a much smaller place. 

Immersion is Key

I think with any simulation based title, the immersive experience is due part from the software itself and also from ones own imagination.  While I’m not suggesting any of us sim gamers go around thinking (or certainly not pretending) we’re farmers, truckers or pilots…but I believe, our own imagination certainly makes up a small (perhaps larger) part of our overall experience. 

For example, I have my own rules for how I enjoy flight simulation.  First, I almost always begin a flight from the last airport I previously landed at.  There are a few times in my mind I will just say “jump seat” and start off from an airport I hadn’t just flown into…but that’s rare.  Second, I’m also not the type of virtual aviator who fires up a flight and then either goes to bed, goes to work or goes shopping.  While I’m not going to lie and tell you that my rear keister is always firmly planted in my chair for every minute, every hour of a flight….I’m generally not far away.  After all, pilots in the real world will get up and stretch their legs and go to the toilet.  Finally, when I was single…I would often heat up a “TV Dinner” which I would eat on longer flights.  But hey…I was eating a lot of these types of dinners when I was single. 

The Trade Off

Unfortunately, it wasn’t that long ago most of us had to make a decision.  Did we want the experience which the complex, advanced simulation add-on aircraft would deliver…OR…did we want the breathtaking visuals?  Because it wasn’t always money that determined the path. 

Before P3Dv4 was finally capable of taking advantage of a 64 bit architecture and move beyond the 4 GB virtual memory limitations, we all found it hard to mix both together.  You’ll find older writings of mine on this blog site where I attempted to marry the complex and the stunning visuals….yes it was doable, but it required significant compromise. 

It’s All a Balancing Act

Today, I enjoy a perfect balance between the more advanced simulation add-on aircraft and the stunning visuals.  With the advancement of hardware, software and the financial ability to marry both together…I can finally shove those graphic sliders to the right and enjoy the challenge of learning and flying some of the greatest machines ever invented and experience the visuals as if it was really happening.  My friends…that’s how you define the tagline “As Real As It Gets”. 

Until next time…

Enjoy the experience however you define it.

Jerry

Political Division–No Place in our Hobby

I participate in two different hobbies which in the past have always promoted good will towards mankind.  The first is amateur radio (ham radio) which brings likeminded radio/electronics enthusiasts from around the world where we find each other on the airwaves and use our common interests to bridge the issues that divide us.  In this hobby, I’ve talked to fellow hams all over the world.  From someone a few blocks away all the way to hams in England, Japan, Australia, China, Kuwait, Iran, Iraq and Israel.  We exchange our thoughts, ideas and our dreams for a peaceful and better world.  In my over 10 years of being an FCC licensed amateur radio operator, I’ve never heard anything other than positive vibes regardless who is talking and regardless of where they are talking from. 

Years ago, the flight simulation hobby was just like this.  VATSIM, IVAO and the internet in general has brought many of us from differing cultures together for a common interest and that is aviation and flight simulation. 

Last week on one of the Facebook groups I belong to, a fellow flight simmer posted a series of screen shots he had taken from his flight simulator to showcase a flight he had recently enjoyed.  The pictures showed an aircraft from the Israeli airlines El-Al.  The image was simply celebrating the history of Israel.  The image, nor the typed message from the original poster didn’t contain any hateful, hurtful or political remarks.  Yet, just a few minutes after it was posted….several members began sharing their hateful, spiteful and dangerous comments. 

Thinking back to the immediate days after September 11, 2001….VATSIM shut down their network to coincide with what was happening in the real world.  I was extremely proud that something which is just a hobby, made the decision to also cease operations during the timeframe where no other commercial aircraft was flying around the world.  I received messages from fellow flight simmers who also were members of the same virtual airline I was flying for at the time (American virtual Airlines) offering their condolences for the tragic events that took place that day.  Some of these fellow members were from the Middle East.  They realized this hobby has no place for hate and political BS.  We just want to fly our virtual aircraft. 

Our world and our hobby is not the same as it was on the 10th of September 2001.  The internet and social media has unfortunately created a mass of “keyboard warriors” who spew their hate, spew their political agendas and their absolute ignorance.  I’m not being naïve about this, I’m simply saying that this hobby doesn’t have room for this behavior.   The good news????  The admins of this Facebook group did quickly act, they shut down the post and they banned those who were spewing their hate towards the El-Al photograph.

I’m a fan of all airlines and while I mostly fly American Airlines, Southwest and British Airways….I also simulate operations for airlines such as Emirates, Etihad, Royal Jordanian, Gulf Air and YES…I also fly El-Al from time to time.  I’m not planning to stop and I’m not planning to stop sharing screenshots of these flights.  If this happens to become the new norm (and I don’t think it will), I’m not sure I want to remain participating (at least not publicly) in the hobby any longer. 

For the most part I realize the overwhelming majority who participates in our hobby will agree with what I’m saying.  However, there is that old saying which reads, “a few bad apples can spoil the entire barrel”.  So I hope you’ll join me in ensuring the bad apples never make it into the basket.  If while on social media you see the type of behavior I’ve described, say something…report it.  I’m not suggesting you act the same way (two wrongs don’t make a right), but stepping in, reporting it and I’d even go so far as insisting the admins do the right thing and place temporary or permanent bans on the offenders is really the only way this can be stopped. 

Next week I’m going to discuss the struggle for balance between between performance of the sim versus maximum immersion.  The following week I’m going to give an overview and some tips if you are planning to move away from Envtex/Envshade to the new REX Environment Force.  Then if nothing happens, the week following I plan to share with you my “Top 10 Payware Aircraft for Prepar3d/FSX”.  I hope you’ll take the time to read.

Until next time…

Be Kind to each other….

Jerry

Introducing Flight Sim Helpers

I’ve created a new Facebook Community for like minded flight simulation enthusiasts with a focus of helping others get the most from the hobby.   The plan is to support all major flight simulation platforms including FSX, FSX Steam Edition, Prepar3D and X-Plane. 

Backstory for anyone interested.  I’ve been involved in the flight simulation hobby since the early 1980’s.  In those early days, support was often only found in a few BBS (bulletin board systems) and on early computer networks like Compuserv, PlayNET and later AOL.  It truly was member helping members back then. 

Today’s Internet has most certainly helped to both grow our hobby and aid in spreading knowledge.  However, its also given rise to the amount of “keyboard warriors” who simply prefer to disrupt, agitate and ridicule those who are seeking assistance.

I grew up being told there was no such thing as a stupid question and sometimes even a savvy Internet/Google search pro like myself may still have a question or two after spending time trying to find the answer myself.  The focus of Flight Sim Helpers is to help those who need it without the attitude found in other support groups. 

If you’re new to the hobby or a seasoned pro, please consider joining Flight Sim Helpers.  I’m looking to add new moderators who can help keep everything with the group running smoothly and smartly.  If you’re interested in helping, please message me. 

Thank you for your time and I hope to see you in the new Facebook Flight Sim Helpers group.   

Jerry

A Pilot’s Life – Review

Something very cool has recently made its way onto the flight simulation scene and I’m truly excited to have the opportunity to showcase it here for your review.  It’s called A Pilot’s Life.  A Pilot’s Life is a payware software application available from SimMarket which was developed by Simbitworld.  The cost of the software is $19.49 US (15.05 GBP, 16.75 EUR).  The description as stated on SimMarket reads “A Pilot’s Life application has the aim of giving purpose to flight simulation enthusiasts.”  In the short time I’ve had access to it, I can certainly say that it lives up to that claim 100%.

Before I start this product review.  Please allow me to get the fine print out of the way.

The product I am reviewing was purchased by me and for my own personal use.  I receive absolutely no compensation of any form (cash, credit, discounts, promises) for reviewing this product.  I have not contacted, nor have I been contacted by the vendor to provide this product review.  The opinions expressed (good or bad) are my own, your mileage may vary.

I’ve been involved in flight simulation since the early to mid 1980’s.  I’ve talked about how in the early days (before the Internet as we know it) my friends and I would fly our aircraft on our Commodore 64 computers and track our flights on a Big Chief tablet, using a #2 pencil. (Hey it beats slate and chalk)  As the Internet age developed, Virtual Airlines (VA’s) roared onto the scene which (at the time) also “gave purpose” to the hobby.  Over the years I’ve been involved with many great (and some not so great) VA’s and held just about every staff position from Pilot to CEO.  Virtual Airlines are a fantastic way to experience the life of an airline pilot and also meet likeminded individuals who in my case have become dear friends in the process. 

A Pilot’s Life

I’ve thought a lot about how I would attempt to describe A Pilot’s Life.  While it’s not a virtual airline in the way you may think and it’s also not an airline simulation type program similar to Air Hauler 2.  In very simple terms, it’s a personal virtual aviation career simulation.  But I might be placing the cart ahead of the horse…allow me to first talk about the system requirements, purchase, setup and use of A Pilot’s Life.

System Requirements

Of course you’re going to need a flight simulator.  A Pilot’s Life supports FSX, P3D and X-Plane.  The only add-on that’s required is FSUIPC (FSX/P3D) or XPUIPC (X-Plane) and the free versions of both will work.  Finally, a permanent internet connection is required which is pretty much standard flare when using ACARS type programs.  The only current operating system supported is Windows. 

Purchase

As previously mentioned, the A Pilot’s Life application is available from SimMarket.  The cost as mentioned in the first paragraph is (in my opinion) fair for what you get and for what it offers.  Keep in mind that the price includes both the software and the services behind the scenes that essentially drive the mechanics of the program. 

Download/Installation/Activation

If you’ve purchased add-ons from online retailers before (especially SimMarket) then you already should be familiar with how it all works.  Basically you purchase A Pilot’s Life via SimMarket and after the financial transaction is complete you’ll be able to download the application from your SimMarket account.  The application download is just under 4 MB in size.  Once downloaded, just launch the installer.  During the installation process a shortcut icon will be placed on your desktop.

Once the installation process is completed (don’t blink, because you’ll miss it), just launch A Pilot’s Life via the desktop shortcut.  The application will prompt you to enter the serial key to validate and installation and activation is complete.  A Pilot’s Life will proceed to request a few additional pieces of information so an account can be setup.  This includes you selecting a username, adding your email address and setting up a password.  Remember, A Pilot’s Life is both a software front-end with a supporting web accessed back-end. 

Support

Support is available via their homepage or email address simbitworld@gmail.com.  An active Discord Channel is also available which has been setup by the developer.

Initial Setup

Hats off to the developer for developing an easy and intuitive setup process for the application.  Being the typical guy who refuses to stop and ask for directions, when I see a software application that I can setup without having to read a manual, I’m a very happy person.  A Pilot’s Life is just such an application. 

Really the only initial setup which needs to be done is to tell the A Pilot’s Life application which type of aircraft you desire to use with the system.  For obvious reasons, only tick the boxes for the aircraft you have in your virtual fleet of aircraft.  All the common types of aircraft which are represented in the payware and even some freeware types are available to select.  This includes aircraft such as the Boeing 737, 757, 767, 777, 787 and 747 (including all variants).  In addition, the popular Airbus aircraft including A318, 319, 320, 321 etc. in all variants are also available to select.  Just select the aircraft you desire to fly and that’s about all there is to it. 

The main settings screen where you can change password and other account variables.  Click the “SET” button to access the licensing and certification screen.  See next screenshot.

image

The Pilot Licensing and Certification screen is where you select the aircraft you would like to use with the application.  For obvious reasons, only select the aircraft you have in your sim and those you desire to fly.

image

After completing the aircraft selection, click Save and really the setup is all complete.  It’s time to go get a job!

A Pilot’s Life – Your New Career

A Pilot’s Life career system assumes you’ve already completed all your flight training and considers you as a junior first officer.  So there is no requirement to further grind the hours away in a Cessna as you work to get your PPL.  You already have been there, done that and have the t-shirt to prove it.  But you are unemployed and most likely need to start paying off those student loan debts.  Great News!  Employment offers await you. 

Unlike your typical virtual airline where you move up the ranks based on flight hours alone, A Pilot’s Life is based on XP or Experience Points.  XP is earned (or lost) based on flight time, pilot rank and landing rate.  The longer the flight the greater the XP earning potential.  In addition, the higher the pilot rank you have, the more XP you’ll earn.  But keep in mind that landing rates will also influence XP gain per flight negatively.  Basically, keep those landing rates under –300 ft/min and your XP modifier will be 100%.  Anything greater than –300 and your modifier percentage drops.  This is all covered in the user manual. 

In the screen below, just click View Offers.

image

Now here’s where things became slightly confusing for me.  Because I’m the typical guy, I do first and read the manual later.  By the way, the user manual can be found by clicking HELP or via this link.  Anyway, I wanted to start my career with a US based airline.  Ideally that airline would have been American Airlines.  American would give me the complete line of aircraft options I enjoy flying and as I’ve been involved with American VA’s in the past, I’m fairly familiar with their route network.  However, I failed to remember that I’m a junior first officer and not only that, I’m an un-employed junior first officer.  The system considers American Airlines to be a full five star airline and again…I’m just an unemployed junior first officer.  So come on Jerry.  Let’s work our way up. 

When you first get started, you’ll always have a few offers available which you can apply for and start your career immediately.  I really wanted to start with an airline where I could fly at least the Boeing 737/738.  I don’t own any descent regional jet payware aircraft and I didn’t want to spend the money and take the time to learn any just to get things started.  So I kept restarting my career (this option is available in Settings) until I had a US based airline which operated the Boeing 737-700 and 737-800.  This US based airline is Sun Country.  I also found a Sun Country livery for both the 700/800 variants via PMDG’s livery manager.

From what I was told on Discord, if you apply for an airline which you haven’t received an existing offer for, these applications are reviewed every Tuesday, Thursday and Sunday.  So the likelihood of a one star pilot being hired by a 4-star or 5-star airline was highly unlikely.  Understandably so!

image

After accepting the offer with Sun Country Airlines, I was presented with a contract of employment (see below).  While there’s really no “fine print”, one very key point to understand is you can’t apply for, nor will you be offered any additional job offers for a period of 7 days. 

image

With a signed employment contract in hand, I was eager to get my first flight underway.  As my time is somewhat limited, I selected the option for “short-haul” flights for my schedule.  My first schedule was assigned to me and as I’m based in Minneapolis KMSP the first flight is a flight down to Atlanta and back. 

image

The SimBitWorld – A Pilot’s Life application is basically an ACARS system and tracks all aspects of your flight via the FSUIPC integration.  It works just like any other ACARS system where you’ll need to click a button on the application to start the flight tracking (typically done while at the gate, engines off and parking brake set) and then click a button at the completion of your flight (again typically done once you arrive at the gate, engines have been shut down and parking brake set). 

1

As you can see from the image below, I’ve completed my very first flight with Sun Country airlines.  I operated this flight in the Boeing 738, had a landing rate of –89 ft/min, earned 2.99 XP. 

image

Below is my overall career progress with Sun Country.  Pay checks are issued at the first of each month.  So I may need to survive on pretzels and water…but I think I’ll make it.

image

As I arrived into Atlanta a bit late, I’ll layover in a hotel and fly the flight tomorrow back to KMSP.  Then it looks like I’ll be going to Denver and back, then Dallas/Ft. Worth and back and so on and so on.  From what I understand, you can skip next flight only 5 times per month.  As I typically always fly from the last point I landed, it’s unlikely I’ll cancel flights returning back to base.  However, I might skip flights to airports from time to time where I don’t have any add-on scenery.  We’ll see….

As I stated near the top of this writing, A Pilot’s Life is like a virtual aviation career simulation more than it is a virtual airline or complete airline simulation.  While I used Air Hauler 2 for a few months, I neglected it and didn’t make any money as I forgot to keep my hired pilots busy.  SimBitWorld’s – A Pilot’s Life is just about YOU and your career!  

As for me and my career?  I’m going to spend the next week flying for Sun Country and see what offers I  receive.  My ultimate goal will be to work hard and get hired at American Airlines.  How long this takes is unclear at this time.  But I’ll certainly update you as I progress.  I suspect I’ll need to just pay my dues and grind it out by either staying at Sun Country (pending I continue to get the type of routes I like) or bounce around based on pay/route opportunities as I continue to progress from JFO, FO and SFO.  Remember, it’s all about the immersion.

Until next time…

Happy Career Building!

Jerry

VATSIM Changes

Somewhat off the heels of my recent The Basics of VATSIM tutorial, an updated tutorial on updating Prepar3D to version 4.5 and another little ditty on To Update or Not to Update Prepar3D,  I’m going to discuss a few things related to VATSIM that has me slightly concerned.  Most likely this will end up being more or less an opinion piece.  Just remember, we’re all entitled to our own opinions.  Your opinion may differ from mine and while I welcome you to comment…just keep your response civil.  Thank you!

FCOM

I was perusing the FSElite site earlier this morning and found an article dated 11 April of this year regarding a new FCOM VATSIM/IVAO Message Forwarding System which has been in testing and is now generally available. 

In a nutshell, FCOM is designed to forward messages received through either the VATSIM or IVAO clients to a users Discord via private message.  In the FSElite article on the subject of FCOM there is a short demo video which demonstrates the system working. 

Anyone reading this posting or even the original at FSElite might be asking themselves, “What’s the Big Deal?”  “This is pretty cool” and “this is just what I’ve been needing”.  Sigh…

The VATSIM Code of Conduct clearly states, (Section A. 9) “When logging on to the VATSIM.net network, a member is not permitted to leave his or her connection unattended for a period in excess of thirty (30) minutes. If a member is unable to comply with this requirement, then he or she must log off of the VATSIM.net network. A member who is found to be unresponsive for more than thirty (30) minutes is subject to immediate removal from the network. Members who are found to repeatedly leave their connections unattended are subject to the terms of  Article VI. of the VATSIM.net Code of Regulations.”

In my 18 years of being a member of VATSIM, belonging to and holding various staff positions in many virtual airlines and also running my very own for a few years, I’ve witnessed first hand and heard many accounts of this rule being broken.  I’ve even witnessed this rule blatantly being abused by some prominent YouTube/Twitch Flight Simmers. 

Of course, the punishment can be costly for those who repeatedly abuse this policy as mentioned above and documented in the VATSIM Code of Regulations.  Specifically Article VI which discusses suspension and expulsion from the network.  As I mentioned in the recent “The Basics of VATSIM tutorial”, VATSIM is serious about ensuring their network doesn’t turn into a wasteland of abusers like other multiplayer networks we may know about.  Again, I’m looking at TruckersMP. 

Here’s my concern with this.  First, this is an already existing problem on the network.  Many users will fire up a “Cross the Pond”flight just before going to bed and gamble that ATC won’t contact them or that they’ll hear the “ping” when they are sleeping just to get some hours in the system.  You can read the sob stories of these same pilots on the VATSIM forums, Facebook groups etc. where they didn’t hear the ping and they promise never to do it again.  So now a third party FCOM solution is introduced which will direct any messages a pilot might receive to their Discord via a private message.  I can hear/see the sob stories of “I didn’t get a message”…please unsuspend me. 

Look, I’m a busy guy.  While I’ve been a VATSIM member from the beginning (18 years ago), I’ve racked up a total of 1,950 hours.  While I realize this number only averages out to just over 100 hours per year…the vast majority of these hours are what I call “Butt in Seat” hours.  Meaning, my rear end was in my chair with my headset on my head and me at the controls of my aircraft.  Plus….and this is what I’m most proud of…in 18 years being a VATSIM member and accumulating almost 2000 flight hours on the network…I’ve never been suspended and I’ve never received a warning from a supervisor. 

Yes, I do other things when I’m flying long flights.  I get up to stretch my legs, I get up to go to the bathroom, I get up to go upstairs to get food or drink (as my wife refuses to be my trolley dolly) and yes I even occasionally will do tasks such as clean my office and even do laundry.  What?  You mean your Boeing 747 doesn’t have a washer and dryer in the back?  But the time away from the virtual flight deck is generally no more than 10-15 minutes at a time. 

Bottom line…if you’re going to enjoy the hobby of flight simulation, then be there for all the fun and adventure.  Not somewhere else with your eyes/ears glued to your smartphone and Discord.

Voice Unicom

My God I can ‘bang on’ about stuff can’t I?  OK…so for those who may not know, VATSIM will soon enable voice Unicom.  For those who may not be fully aware of how Unicom works, I’ll tell you.  When you are logged onto the VATSIM network and you are flying in uncontrolled airspace, we dial up the Unicom VHF frequency of 122.80.  This allows the virtual pilot to type text messages which other pilots will see (within a short range of each other) so we can announce our intentions.  This is specifically useful when you are either going to depart or land at an uncontrolled airport.  Typically the type of messages I’ll send are as follows:

Departure

“KDFW Traffic, American 1066 push/start from gate C17, taxi to rwy 17R”.   Then once I reach the runway, I’ll text “KDFW Traffic, American 1066 departing 17R via the MRSSH2 Departure to the SE”.  Finally, “American 1066 clear rwy 17R”

Arrival

“KDEN Traffic, American 1066 is inbound on the HUDAD2 Arrival, Crossing XXX and leaving FL380, expecting rwy 35L”  Once I’m closer to the field I’ll message saying “KDEN Traffic, American 1066 is on 11nm final for rwy 35L” Finally, “KDEN Traffic, American 1066 clr 35L, taxi to A50”

While I will agree that texting on Unicom breaks the immersion, so does departing or landing at either DFW or DEN with no ATC. 

For the past 18 years, the Unicom frequency of 122.80 has been text only.  Even with this frequency being “text only” it does get abused from time to time.  The purpose of Unicom (as I described above) is merely to announce your intensions so other pilots are aware and to avoid (if possible) any issues.  This often is abused with pilots using Unicom as an instant message/chat platform.  However, even when it’s being abused…it’s not as annoying as I can imagine it will be on voice.

From what I understand, once implemented…the voice Unicom frequency will behave very similar to how it does today with text.  The range will be slightly higher when in the air and much less when on the ground.  But my main concern is when voice Unicom is abused (and it will be) it’s going to be a royal pain in the backside. 

While I do enjoy having gate to gate ATC, generally when I’m flying on VATSIM it’s either early in the morning or late at night and I can’t always be guaranteed ATC coverage.  I’m a bit strange when it comes to picking my flights as I rarely hop around.  I typically resume my flight from the airport I last landed.  After all, in the real world our teleport capabilities just aren’t ready for prime time.  So having said that, I tend to fly A LOT in uncontrolled airspace.  When I’m sitting at the flight deck I might be reading, watching TV or even typing a blog article as I happen to be doing now high above the Gulf of Mexico as I fly my American Airlines PMDG Boeing 737-800 from the Big Easy (KMSY) down to Miami (KMIA) to setup for a trip later down to Princes Juliana International Airport (TNCM) on the beautiful island of St. Maarten.  The last thing I want to experience is someone else abusing the frequency with discussions about what they are eating for dinner.  If I wanted to hear that, I would fire up my ham radios (which by the way, I do often have them on and listening to a traffic net).  Anyway….

My wife tells me I’m turning into a grumpy old man.  Well I’ve earned it!  LOL  Of course, VATSIM has stated that they’ll monitor Unicom and handle any abuse of the frequency with swift action.  If it becomes a wasteland of abuse, VATSIM has stated they will switch it off.  We’ll see and I’m hopefully optimistic all will function as they hope.  After all, yes….I will agree that announcing your intentions or hearing from other pilots is much, much easier than typing.  Just don’t wreck my tranquil environment. 

OK…I’ve gotta go now.  I’m less than 50nm from Miami and I need to pay attention to what I’m doing here.  Plus I need to announce my intentions on Unicom since there’s no ATC and many other aircraft in the vicinity. 

Until next time…

Happy Flying!

Jerry

Prepar3D – To Update or Not To Update

As the title line reads, Prepar3D – To Update or Not To Update….Yes, Ladies, Gentlemen and Children of all ages…That is the question and the subject of this blog posting.  For the record, I recently updated to the latest and greatest version of Prepar3d version 4.5.  I’ve also taken the time to prepare an updated “How to update Prepar3D” tutorial document.  While there really was nothing wrong with the older document which I published in June 2018 (discussing updating from v4.2 to v4.3), I figured…Oh why not!  Anyway…

Not all Games are created equal

Generally speaking, with many of the other simulation based titles I enjoy playing…there’s usually never hesitation to apply a patch or game update.  For the record, and most of my regular readers will know that my gaming collection only consists of a few titles including Farming Simulator 19, American Truck Simulator, Euro Truck Simulator 2 and a few others.  My main gaming interest is in simulation based games.  All the titles I’ve just mentioned (and everything else for that matter) with exception to Prepar3d are Steam based games.  So the update process is automagical.  Being an IT Professional, I’m fairly diligent in keeping backups of the various “game specific” folders where things such as mods and profile game saves are stored.  While I do hear reports of some folks experiencing a game save malfunction during a patch update, I’ve never personally experienced it.  I’ve also successfully moved my original game saves from one machine to another as I did last summer when I built the GBS Beast Mark V.  Which by the way is still purring along just fine.  (knock on wood)

Back on Subject

I’ll be honest, while the Prepar3d (P3D) update process isn’t rocket science…I won’t lie to you and say that it doesn’t make me nervous.

In and of itself, the process to update P3D from version 4.4 to 4.5 is easy.  Actually it’s very easy as I’ve documented.  Follow these steps and the process is quick and easy.  However, transporting dynamite is also a straightforward process as well.  After all, just load it in a truck and drive down the highway.  What could possibly go wrong?  Exactly!!!!

So Many Moving Parts

Unlike all the other simulation games I mentioned before, 3rd party add-ons or mods for Prepar3d are as cantankerous as that load of dynamite.  Bad things…really, really bad things can go wrong anytime you start messing about with the foundation of the sim.  Especially when you are like me and have over 175 different add-ons which are installed to make my P3D experience “As Real As It Gets”.  If something goes horribly wrong with the update process, the side effects can mean I’m spending the next many, many, many hours rebuilding my PC and my Sim from scratch.  This fact would almost make any sane person steer so far clear of an update or change.  But who said we’re sane???

Of course, all these bad things can also occur each time we’re alerted to an upcoming Windows 10 update.  As President Ronald Reagan once said, the nine most terrifying words in the English language are “I’m from the government and I’m here to help”.  Well…not sure how that stacks up against that dreaded message that states “Windows 10 has downloaded updates”.  These are the things nightmares are made of.  But here I go again….digressing.

It’s All Part of the Experience

For me, and since I do enjoy helping others…staying on the cutting (and sometimes bleeding) edge is all what it’s about.  Prepar3D version 4.5 was released on 9 April 2019, between work, the sudden death of my mom and many other factors…I opted to delay the process by about two weeks.  This delay did work to my advantage as it allowed me to spend some time updating many of the add-ons which required updates to even work with 4.5.  With all that done, I set aside some time to perform the update just as I described in the updated tutorial and I was back flying in no time.

Final Thoughts

I’ll begin my final thoughts with a question which perhaps you’ve been pondering.  Why do some people have so many terrible things go wrong when they update P3D?  If you drop into some of the Flight Sim Facebook groups or forums, you can spend the next (how ever many hours you want) reading sob story after sob story about how everything went sideways with the update and now they are left to having to do a full install again.  Why is this?

Again, being an IT Guy I have a just a little bit of experience with this question and unfortunately there’s not just one single answer.  The answer…most likely could be any number of reasons.  But let me further bang on and I’ll let you get back to your day.

If even before you make the decision to update P3D and you’re encountering the occasional crash to desktop (CTD), experiencing errors or have a really difficult time with overall performance…then these factors will play a really BIG role in whether or not your upgrade experience will be a positive one.

Just as important to the overall health of your current installation of Prepar3D, how’s Windows running?  Are you experiencing the dreaded BSOD (Blue Screen of Death) events?  Do you experience issues running other Windows based applications?  When is the last time you physically cleaned out your PC?  See where I’m going with this?  If you’re having issues today, these issues should really be addressed before you pile on even more variables that can further cause problems.

My gaming machine is used for one purpose and one purpose only…to play games.  I don’t use it for anything else and while I built it just last summer, I’m fully aware that most likely sometime later this year or sometime in early 2020…I’ll need to do a complete rebuild of Windows and everything else just to keep it performing at 100%.  This process will have me out of commission for at a minimum of several days and most likely a full week.  But it’s a necessary process to having a stable gaming machine.

Well…that’s all I really wanted to say at this time.  Bottom line, I think the benefits of Prepar3d version 4.5 make it worth the effort and outweigh the risks.

Until next time…

Good luck with the update.

Jerry

How to update Prepar3D–v4.5

Just less than a year ago, I wrote a similar tutorial when version 4.3 was released.  I began that article with the words “There seems to be a lot of confusion regarding how to update Prepar3D”.  While ten months may have passed, the confusion hasn’t.  So as I stated before, I’m going to do my best to provide you a step-by-step guide for how to update Prepar3D.  Or at the very least, how I update my own instance of Prepar3D.

About This Guide

This step-by-step guide was written specifically for the Prepar3D version 4.4 to 4.5 update and written/published in mid April of 2019.  Lockheed Martin released P3D v4.5 on 9 April 2019.  If you are referring to this guide anytime after version 4.5 (v4.6, v4.7 etc.) then this method should also work as well.  Unfortunately my crystal ball isn’t working for peering into the future, so who knows how the update process will work for P3D v5 (if there is such a thing).  What I’m trying to say here, is content on the Internet tends to live forever and you might be stumbling on this writing a year, two or more from the time I wrote it.  Just keep that in mind.

The Update Process

Just a little background for those that may not be aware.  I believe, starting with P3D v3.x, Lockheed Martin developed P3D to be somewhat modular in the way one can update and maintain the simulator.  This modular setup consists of three main files with the first being the Client, the second being the Content and the third being the Scenery.  When Lockheed Martin develops, tests and deploys an updated version to us, we no longer need to completely uninstall the entire P3D application just to take advantages of the updates.  In many cases, only the “Client” portion of the update needs to be applied.  But you should do your homework to best determine exactly what you need to update to take advantage of all the new bells and whistles available.

Prepar3D version 4.5 Change Log

To aid you in understanding all the changes included in the P3D v4.5 update, please follow this link.  Use this information to determine what you want to update.

My Update Process

As I do each and every time a new P3D update is released by Lockheed Martin, I study the change log to determine my action plan.  As was the case with the version 4.4 update, I personally am not interested in the updates which have been made to the Content and the Scenery.  So this update will be super simple for me, as I’ll only be updating the Client portion.  If you desire to update either the Content and/or the Scenery…then go ahead and do so.

Step One

Make note of P3D Settings.  Before I perform an update, I typically will start up P3D and take screen captures of all the settings screens.  This way, if anything gets changed during the update process…I’ll be able to quickly reset everything back to the way it was before.  I like to run P3D with the updated version with the same settings I ran on the previous version first, before tweaking anything.  This way I have a better determination on just what improvements were made and how these improvements impact my setup.

Step Two

Download the update files required.  As I previously mentioned, I’m only planning to update the Client for v4.5.  You’ll need to login to the downloads section of the Prepar3D website with your license or account credentials.  Once there, click to expand the individual component downloads section and download the following file:  Install_Client.msi.   Once downloaded, I typically place all the files into a new folder I create on the Windows desktop for ease of access.

image

As a side note, if you were interested in updating the Content, you would also need to download the Install_Content.msi along with BOTH the cont1.cab and cont2.cab files. Same would apply for Scenery.  You would need to download the Install_Scenery.msi along with all seven of the sceneX.cab files.

If you are planning to update Content and/or Scenery, then just place the .cab files in the same location as you’ve downloaded the Install_Content.msi and/or Install_Scenery.msi files.  When you go to run the install on the content/scenery the .msi files will automatically access the .cab files during the process.

Step Three

This is a really important step to focus on.  Regardless of your overall plan, you want to uninstall one component at a time.  I’ve found this to be the least error prone way of performing an update.  On your Windows gaming PC, go to Control Panel > Programs and Features.   From here we’re going to uninstall the P3D CLIENT ONLY.

10

When prompted “Would you like to deactivate your P3D installation?”, Click NO!

11

Step Four

Next, we’re going to install the updated P3D Client which we downloaded in step two.  As previously mentioned, after I download all the appropriate files, I create a folder on my Windows desktop and place all the downloaded files in that folder.  Right-click on the Install_Client file and select Install.

12

Pay very special attention during the install to make sure the updated client is being installed in your specified P3D install directory.  In my example, everything defaulted in just as it should have.

13

If you are planning to update the Content and/or the Scenery parts of Prepar3d, then return to step three and repeat the process but this time uninstall Content, then install Content and finally uninstall Scenery and then install Scenery.

Step Five

Pending everything installed successfully, reboot your PC.  While the P3D update/install files will not prompt you or even require you to reboot, it is ALWAYS in your best interest to reboot after installing software and we’re wanting a trouble-free upgrade…so just reboot!  Trust me, I’m an IT Guy!

Step Six

Once your Windows gaming PC has successfully restarted, launch P3D.  Don’t be alarmed if P3D takes a little longer than normal to launch the first time.  P3D is doing a lot of work behind the scenes and in my experience it took perhaps an additional 1-2 minutes than normal.

16

Step Seven

Hopefully your update was successful.  Congratulations!  Pat yourself on the back as you’ve just successfully updated P3D.  At this point, I close out of P3D as I still needed to perform a few other updates to software accessories such as ActiveSky, Envtex, FSLabs Airbus etc.

Note:  If you use Orbx Global Textures, you most likely will need to perform a Force Migration after performing an update.   This is a very simple and quick process to complete.  Just launch the FTX Central application.  Go to Settings then look for Force Migration.

The End Result

Upon completing the client update for P3D version 4.5, I’m experiencing absolutely nothing but positive results.  The P3D load time has slightly improved and I’m not seeing any noticeable performance degradation.   From everything that I’ve seen, P3D v4.5 is absolutely fantastic and the enhanced night lighting actually has me wanting to fly more at night which I rarely would do in the past.

Benefits to Updating?

I’ve recently written and published an article I’ve titled “Prepar3D – To Update or Not To Update” which I discuss the benefits and also some of the concerns to updating P3D.   Only you can decide if the benefits outweigh the risks.  Of course, there’s also nothing wrong with waiting a few weeks until more of the add-ons have been updated for the newest version.  What ever direction you decide to go, best of luck to you.

Until next time…

Happy Flying!!!

Jerry

GrizzlyBearSims

7 User(s) Online Join Server
  • p...
  • Midnight_Hobbit/ElrodJr
  • Shadowfax908-CGL
  • Farmer Craig
  • Craig
  • MEE6
  • MonitoRSS