Skip to content

Position and Hold

Realism through Simulation

Menu
  • Flight
    • Flight Sim Articles
    • MSFS Addons
    • Scenery MSFS2020
    • MSFS Settings
    • Flight Sim Tutorials
    • Hardware
    • 2021 Around the World Adventure
    • Prepar3D Settings (v4.5)
    • Prepar3D Settings (v5.x)
    • Aircraft
    • Scenery P3Dv5
    • Older Flight Sim Articles
  • Information
    • About Jerry
    • Ask Me A Question
    • My Hardware
    • Add-on and Mods Directory
  • GBS Media & Social
    • GBS Discord
    • GBS Facebook
    • GBS Instagram
    • GBS Twitch
    • GBS Twitter
    • GBS YouTube
  • Other Sims
    • Train
    • Trucking
    • Farming
Menu

An Update on Prepar3d v5

Posted on November 16, 2020 by admin

It’s been a little while since I’ve posted to this blog.  My life has been rather busy and hectic the past few weeks.  As some of the DIY projects were wrapping up a few other household problems began to surface.  The largest was a plumbing issue with a portion of my sewer mainline.  This resulted in having a portion of my basement floor jackhammered up and about 15 feet of pipe replaced.  As a result of all this activity, I haven’t really had much time to spend gaming.  In addition, I also have spent time in my garage woodshop turning pens and other small wood items.  If you are interested in taking a look, here’s a link to my Etsy store.  With colder weather moving in, the amount of time I have to work in the woodshop has been reduced considerably.  But I digress….

The last time I wrote about P3Dv5 I had mentioned that I managed to finally get it dialed in and running smooth.  As many will know, this is not always an easy feat.  Nothing in flight sim is plug and play.  Especially if you choose to run various add-ons which all need to be carefully and painstakingly configured.  Everything we install into the sim fights for resources and in some instances one must choose to sacrifice some settings and FPS in order to achieve what we want to experience visually.

P3Dv5.1

The Prepar3D v5.1 update was released by Lockheed Martin a few weeks ago.  I initially held off on updating as I almost always do.  But around that same time I had been experiencing a few little glitches which I had hoped the update might resolve.  As is the case many times, little things will often become bigger things which I would find out soon after updating. 

Two Steps Forward, Three Backwards

The little glitches I just mentioned became slightly larger ones after updating to 5.1.  My frustration level was high and I was truly beginning to second guess my decision of moving away from P3Dv4.5.  I went to bed one night with the plan of uninstalling P3Dv5.1 and going back to P3Dv4.5.  But with a BIG cup of coffee and a bit of hope, I decided to try to resolve the issues one last time. 

Success At Last

After a few hours of going through some of the basic P3D troubleshooting steps which in this case led to a complete uninstall of my GPU drivers via DDU, updating to the latest Nvidia drivers and clearing shader cache in P3Dv5.1 all was once again stable.   I ran in this configuration for a few days just to make sure all was truly fixed. 

Enhanced Atmospherics

One of the big changes with the P3Dv5.1 update was Enhanced Atmospherics (EA) going from beta to full production.  Honestly, on my system with EA enabled the view out of the cockpit windows appears as if I have a really bad case of cataracts.  I didn’t like EA before v5.1 and still didn’t like it after the update.  Apparently I’m not the only one.  So Lockheed Martin has much more work to do on this.

Lack of Eye Candy

In my P3Dv5.1 setup, I was missing the level of eye candy which I had in v4.5.  The sky and cloud textures were boring and just too plain for my liking.  Of course I knew this would be the case as it takes time for developers of 3rd party add-ons to make the move from one version to the next.  When I heard the TOGA Projects Envtex and Envshade along with ASCA were all compatible with P3Dv5.1 I decided to invest the time to install and configure them.  I had used this combination with much success in my P3Dv4.5 setup and had hopes it would work equally as well in v5.1.  I did make one small change with the addition of using the popular Reshade add-on to further enhance the visuals. 

Nearing Success

As you can see from the images below, the sky/cloud textures with using Envtex, Envshade, ASCA and Reshade look a lot more natural and vibrant.  The images below were taken during a early morning departure out of KRDU (Raleigh-Durham) in the PMDG Boeing 738. 

2020-11-14_5-46-46-456

2020-11-14_5-49-21-998

2020-11-14_5-49-29-429

I still have a bit of tweaking to do, but all-in-all I believe it’s looking much better. I’ll try to get all my settings documented and available for Envtex, Envshade, ASCA etc. etc.  in the very near future. 

Until next time…

Happy Flying!!!

Jerry

Category: Flight Sim

1 thought on “An Update on Prepar3d v5”

  1. Ross says:
    November 16, 2020 at 2:54 pm

    Good to hear Jerry. Like you I am also going through the same process with reinstall of 5.1 but still have my stable 4.5 on separate drive along with 2020 which I have not really got into until study level aircraft become available but it sure does have some eyecandy in the scenery. I just found an interesting tutorial that claims it will stop the dreaded GPU crashes that was inherent in v5 and will see how that pans out as I am also running 3 monitors.

    Reply

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Search

Flight Sim News

  • FSELITE
  • Threshold

Flight Sim Blogroll

  • Darren’s Flight Sim Blog
  • FL350.net
  • Flight Simulation Association
  • FSNews
  • iBlueYonder
  • Live Flights Ultra Realistic Experience
  • MSFS Addons
  • On The Glideslope
  • PC Flight
  • Simgazine
  • Simmerhead – Virtual Aviator
  • Twotonemurphy
  • X-Plane at Push-Point.net

Flight Sim Links

  • DCTRY
  • Deadstick Simulator
  • FS History
  • FS-Products
  • FSXLiveries.com
  • GSX Configs by 7X7Pilot
  • Hangar 226 Liveries
  • iniBuilds
  • sim bit world
  • sim-vector
  • SimPilotGroup
  • SimToolKitPro
  • The Flight Simulator Network
  • Tiger Flight Foundation
  • VATSIM
  • VATTASTIC
  • WebATIS

Flight Sim Products I Use

  • A Pilot’s Life
  • A2A Simulations
  • Active Sky 2016
  • Addit Pro
  • Aerosoft
  • AivlaSoft Electronic Flight Bag
  • Captain Sim
  • Carenado Aircraft
  • Drzewiecki Design
  • FeelThere
  • FLAi
  • Flight Replicas
  • Flight Sim Labs
  • Flightbeam Studios
  • FlightSim Commander
  • FlyTampa
  • FRAPS
  • FS2Crew
  • FSBuild
  • FSDreamTeam
  • FSFX Packages
  • FSimStudios
  • FSPassengers
  • FSUIPC
  • GoFlight
  • iFly B737NGX
  • Imaginesim
  • Just Flight
  • JustSim
  • LatinVFR
  • LevelD Simulations
  • Majestic Software
  • Milviz
  • Navigraph
  • ORBX Terrain
  • Plan-G
  • PMDG Simulations
  • Prepar3D
  • Professional Flight Planner X
  • Project OpenSky (POSKY)
  • QualityWings Simulations
  • Real Environment Extreme (REX)
  • Scenery Config Editor
  • ShareX Screen Capture and More
  • SimToolKitPro
  • SteveFX – DX10 Scenery Fixer
  • Super Traffic Board
  • TopCat
  • TripleHead2Go
  • UK2000 Extreme
  • VAT-Spy
  • VRInsight
  • World of AI

Archives

  • June 2025 (7)
  • May 2025 (2)
  • December 2024 (4)
  • November 2024 (4)
  • October 2024 (6)
  • September 2024 (4)
  • August 2024 (5)
  • July 2024 (5)
  • June 2024 (5)
  • May 2024 (8)
  • April 2024 (9)
  • March 2024 (2)
  • December 2023 (6)
  • November 2023 (1)
  • June 2023 (2)
  • May 2023 (1)
  • April 2023 (1)
  • March 2023 (1)
  • February 2023 (3)
  • January 2023 (3)
  • December 2022 (3)
  • November 2022 (4)
  • October 2022 (1)
  • September 2022 (2)
  • August 2022 (5)
  • July 2022 (1)
  • May 2022 (1)
  • February 2021 (1)
  • January 2021 (8)
  • December 2020 (5)
  • November 2020 (2)
  • September 2020 (12)
  • August 2020 (7)
  • July 2020 (5)
  • June 2020 (4)
  • May 2020 (10)
  • April 2020 (6)
  • March 2020 (4)
  • February 2020 (1)
  • January 2020 (1)
  • November 2019 (1)
  • October 2019 (3)
  • September 2019 (3)
  • August 2019 (6)
  • July 2019 (7)
  • June 2019 (10)
  • May 2019 (9)
  • April 2019 (7)
  • December 2018 (1)
  • October 2018 (3)
  • September 2018 (17)
  • August 2018 (14)
  • July 2018 (13)
  • June 2018 (14)
  • May 2018 (8)
  • April 2018 (4)
  • March 2018 (3)
  • January 2018 (2)
  • December 2017 (1)
  • November 2017 (2)
  • August 2017 (1)
  • July 2017 (4)
  • June 2017 (10)
  • May 2017 (7)
  • April 2017 (1)
  • March 2017 (5)
  • February 2017 (1)
  • January 2017 (1)
  • November 2016 (3)
  • October 2016 (25)
  • September 2016 (14)
  • July 2016 (1)
  • June 2016 (2)
  • May 2016 (10)
  • April 2016 (22)
  • March 2016 (31)
  • February 2016 (19)
  • July 2015 (2)
  • June 2015 (12)
  • May 2015 (11)
  • March 2014 (2)
  • February 2014 (2)
  • December 2012 (7)
  • November 2012 (7)
  • January 2012 (1)
  • November 2011 (1)
  • September 2011 (2)
  • July 2011 (4)
  • June 2011 (10)
  • May 2011 (3)
  • April 2011 (1)
  • March 2011 (2)
  • January 2011 (2)
  • December 2010 (5)
  • November 2010 (5)
  • October 2010 (8)
  • September 2010 (9)
© 2025 Position and Hold | Powered by Minimalist Blog WordPress Theme