MSFS 2024 Purchase Options

By now I’m sure you’ve all heard that Microsoft Flight Simulator 2024 is now officially available for pre-order.  The actual release date, pending no issues is set for 19 November which is less than two months away.  Like you, I’ve been diving into all the various purchase options to try and determine which option suits me best.

When MSFS 2020 released, I decided to purchase the Premium Deluxe version.  I made this decision primarily due to the hand-crafted airports option and thinking these would fulfill my requirements.  While some did, sadly many didn’t and I ended up purchasing third party versions.  This was especially true for airports I tend to visit frequently including KDEN, KORD, KSFO, KJFK, KSEA, EGLL etc.  Of course, I’m thankful I made that purchase decision as it did allow me to leverage the 787 Dreamliner mods which allowed me to conduct some awesome long-haul flights while waiting for the PMDG 777-300ER.

In reviewing the various fact sheets and videos which have surfaced regarding the purchase options for MSFS 2024, I’m still weighing my options to determine which direction I want to go.  What I have ruled out is the Aviator’s Edition.  While the Aviator’s Edition includes 30 additional aircraft, these are Microsoft published aircraft i.e. “Local Legends” and I never used those with 2020. In my opinion these aircraft are not worth the extra $70.  At least not to me!

I suppose the direction I’m leaning at this very moment (and I don’t plan to pre-order in the near future) is to once again go with the Premium Deluxe Edition.  Priced at $129.99 it offers the largest selection of hand-crafted airports (160) and the same amount of new and upgraded aircraft (45/50).  I don’t necessarily hold out any faith that any of the hand-crafted airports will meet my expectations, everything I’ve purchased for 2020 should work in 2024 and perhaps some such as KDFW will have been fixed as I talked about here a week or so ago.  Unfortunately, at the time I’m writing this article Microsoft hasn’t published any details regarding the hand-crafted airports for 2024.

But bottom line, I’m OK with the $129.99 price for the Premium Deluxe Edition and who knows, perhaps Microsoft/Asobo have updated these hand-crafted airports to modern specs and those that I haven’t already purchased will meet my needs.

Final Thoughts

As I’ve been providing frequent updates about my upcoming move from Colorado to Texas, most likely around the time of the release of MSFS 2024 I will be knee deep in trying to get boxes unpacked, getting my man-cave setup and then we have Thanksgiving the very next week.  What I’m actually trying to say is I doubt very seriously if my gaming machine will be setup and ready to install and use MSFS 2024 until sometime in early December.  So the hype of the initial release of MSFS 2024 will not be something I’ll have the time to enjoy as the priority of getting settled into the new house must be #1.

Until next time…

Happy Flying!!!

Jerry

Microsoft Flight Simulator SU15 Update Postponed Yet Again

Yes, the news broke yesterday that due to some issues found during the latest beta build for SU15 (1.37.15.0) which was supposed to originally release back in March, then postponed to 7 May has once again been postponed.  At the time of this writing, there is no new date available.

The issues found have to do with WASM “Missing Content” errors and stuttering/freezing on the Xbox platform.  A new beta update (1.37.17.0) which addresses the WASM “Missing Content” errors as well as a handful of other issues.  As for the Xbox issues, this continues to be under investigation with the hope of a fix being issued sometime next week.

PMDG 777-300ER

Of course, one has to wonder if the highly anticipated release of the PMDG 777-300ER isn’t caught up in these SU15 delays.  While PMDG have stated multiple times that their release strategy for the 777-300ER isn’t dependent on SU15, one still ponders this possibility.  If I’m honest with myself, and if I were responsible for the release of the most anticipated payware aircraft add-on in the past two years….I think I would delay it as well just to be 100% sure there were no undiscovered issues.  Especially considering the number of beta build releases that have been part of the SU15 cycle.

Bottom Line

Someday….perhaps later this month…perhaps early June SU15 will get released and someday after that…perhaps June, perhaps July, perhaps ???? the PMDG 777-300ER will release.  We all just have to wait and see.

Until Next Time….

Wait and See and Happy Flying!!!

Jerry

Reader Question – Bredok3D A380

I realize this is the third “Reader Question” post I’ve made in recent weeks.  Yes, that’s true!  I’ve obviously been holding out waiting for the release of the PMDG 777-300ER as that will be a day-one purchase for me and within a few days I’m sure I would write about it.  So until that happens, and I’m still holding out we’ll have it before CTP on 20 April, (but that is looking less likely) here is another email question/comment from one of our blog readers.

Hello, I’m new to your blog site and have already discovered a wealth of information that has helped me tremendously in my flight sim hobby.  I’m considering purchasing the Bredok3D A380 from the MSFS in-game MarketPlace.  Do you have any experience with this aircraft?  I’ve read that FlyByWire is developing an A380, but as the A380 is my favorite aircraft I’m wondering if the newly released Bredok3D version is worth the money.  I have experience with the Fenix A320 and PMDG 737, is the Bedok3D A380 similar in quality?  Can you help?

Well….to answer your question, No….I do not have any experience with the Bredok3D A380 and I don’t plan to purchase it.  In my opinion it is a waste of money.  To take this one step further, I doubt I would even install this aircraft into my system if it were free or if I were given a copy of it.  I just dislike these Frankenstein type of aircraft that mostly utilize the default aircraft systems (in this case the default A320).  There are just too many developers that have taken this course with releasing add-on aircraft that may look from the outside to be what is advertised, only to find out they utilize the default aircraft.  Another example of this is CaptainSim’s Boeing 777 that when released used the default Boeing 747 systems.

I suppose you could consider me a bit of an add-on aircraft snob.  I don’t mind spending my hard earned money towards something like the Fenix A320 or the PMDG 737 (or hopefully soon to be released B777-300ER), but I’m just not going to waste my money on this trash.  It’s just not worth it in my opinion, especially considering that a freeware version of the A380 will release soon from a reputable developer (FlyByWire) who has a proven track record with their A32NX.

While I can appreciate that the A380 is your favorite aircraft, likewise the Boeing 777 is mine.  I’ve never been tempted to purchase anything other than the PMDG version once it releases and it’s been a really, really long wait as I completely uninstalled P3D about 2 years ago once the Fenix A320 and PMDG 737 released.  So it’s been more than two years since I’ve flown a 777 in the sim.  But the wait will certainly be worth it.

Bottom line and my complete open and honest opinion for you.  WAIT!!!!  Don’t spend your money on the Bredok3D A380 as in the long run I think feel you’ll be disappointed.  Especially when you state that you have experience with the Fenix A320 and PMDG 737.  Trust me, even without flying the Bredok3D A380, I can tell you the level of detail, level of quality and level of immersion in the Bredok3D A380 will be absolutely NOTHING like the Fenix or PMDG and I’m more than certain that the FBW team will blow everyone out of the water with their A380 once released.

If you’re just craving some larger, long-haul type aircraft until the FBW A380 releases, then have a look at the Horizon Simulations Boeing 787-9 or the Kuro Boeing 787-8.  Both of these are fine freeware representations of the Boeing Dreamliner.

There are far too many other quality aircraft which you can fly until the FBW A380 releases.  Have you tried the Horizon Simulations Boeing 787-9 or the Kuro Boeing 787-8?  Likewise, the Headwindsims Airbus A330-900Neo is likewise a fairly descent aircraft which I also have in my virtual hangar.

Scammers/Scamware

Final thoughts on this subject.  Some in the community refer to Bredok3D, CaptainSim etc. as scammers and call their products scamware.  While I’ll stop just short of calling them scammers and development of scamware, I will just say that buyers must beware of what they are getting from these types of developers and this is part of the problem.  Since the release of MSFS 2020, a very large number of newcomers have entered the hobby.  This is a very good thing for the hobby, but these individuals haven’t been around to witness the behavior of developers like this in the past and don’t understand the questions to ask.  They just see a shiny, new Airbus A380 and think that will be a quality aircraft.  Unfortunately, developers like Bredok3D, CaptainSim and many others like them are not going to stop doing what they are doing until such a time that their Frankenstein projects no longer sell.

Until next time…

Happy Flying!!!

Jerry

MSFS AAU2 Boeing 787 Dreamliner

Over the past few days I’ve been watching different streamers showcasing the AAU2 (Aircraft & Avionics Update) beta for Microsoft Flight Simulator.  This update which is scheduled to release to all users on 23 June and is a partnership between Asobo and Working Title and will bring a major overhaul for both the Boeing 747-8i and the Boeing 787-10 Dreamliner. 

I’m particularly interested in the Dreamliner as I believe this will be our best chance of seeing this aircraft in the sim at any point in the near future.  From what I’ve seen, and while the beta still has some challenges to overcome, it’s going to make for a very nice addition to the virtual hangar.  Upon release I would expect the default MSFS Boeing 787 Dreamliner to be just as flyable/enjoyable as the QualityWings 787 in P3D. 

Speaking of QualityWings and MSFS.  Last month I posted my thoughts on the “PMDG 787 Dreamliner Rumors” which was making the rounds on social media.  While we’ve not heard anything further on this possibility, (and it’s possible Robert Randazzo was just trolling the flight sim community) I just don’t see any sort of partnership between PMDG and QualityWings ever coming to fruition.  While the development team at QualityWings remains silent on the subject of MSFS….it’s certainly not something I think we’ll see this year and actually may never see happen. 

While we’ve had the ability to enhance the default MSFS 787 with the HeavyDivision Mod for over two years, I believe this update for both the default 787 and 747 is fantastic news for the flight sim community. In addition, I could see where the HeavyDivision mod could (once it is reworked after the AAU2 changes are implemented to further enhance the experience.

While I’ve not had the opportunity to install the AAU2 beta (experiencing major hardware issues at the moment), I trust the few individuals who have spent time with the beta and shared their opinions.  I’m looking forward to the official release on 23 June and truly believe this update to the default Boeing 787 will help bridge the gap until PMDG releases their 777 later this year. 

Until next time….

Happy Flying!!!

Jerry

Reader Question–MSFS Auto-Update

I have another reader question to explore today with everyone.  It’s a rather interesting one and honestly it’s one of my very own pet peeves about Microsoft Flight Simulator.  Here’s a snippit of the email I received a few days ago. 

Hello, I recently stumbled onto your blog site and found your content to be extremely helpful as I slowly wade into the world of flight simulation.  I read your recent “Reader Question – Where are the Widebodies” posting and it inspired me to email you with my very own question to see if you can shed any light.  Like many I’m sure, I don’t have a lot of time to devote to flight sim.  I have a young family and once I’m home from work, have dinner and help get the kids all in bed, I generally enjoy taking a short flight a few times a week.  I have even less time on the weekends as the kids all seem to have different activities and sometimes at opposite ends of town. Anyway, I was hoping to spend a quiet Friday evening flying my favorite PMDG 737, but instead the entire time was spent downloading updates.  By the time MSFS finished updating, it was time for bed as I had an early start the next day.  So my main question is why are these updates forced on us and is there any way to disable them?  My sim has been working just fine and I would have rather waited until a more convenient time to apply the updates, if that is even possible.  Thank you for your time.  George

Oh boy!  I for one certainly understand George’s frustration.  While I’m retired and don’t have kids that need to be shuttled around from one extra curricular activity to another….when I decide to sit down and fly….I want to fly!  Over the past four decades that I’ve enjoyed the hobby of flight simulation starting on the Commodore 64 all the way through each generation of Microsoft Flight Simulator and throughout each of the versions of Prepar3D….MSFS is the very first which has had this auto-update mechanism built in that upon launch and regardless whether you want  to update or not, you are forced to download/install the updates. 

During the Prepar3D (P3D) years, I would make it a matter of practice to always wait several days, perhaps even several weeks before downloading and installing an update.  Generally speaking, it could take several days, perhaps even a week or two before 3rd party developers could provide patches to their products to make them compatible with the most recent P3D update.  In addition, by deferring an update also allowed time to research the various forums to determine if the update caused any game breaking issues which could require a hot-fix to resolve. 

Having said all that, Microsoft Flight Simulator is a completely different sim from all those in the past.  Part of what makes MSFS the gold standard (in my opinion) is the fact it’s cloud based.  All the beauty and majesty we experience while flying around the virtual world is streamed down to our PC’s on an “On-Demand” basis.  The cloud based design allows for a much smaller footprint on our SSD’s or HDD’s and only needs to download the data specific to the location we’re flying.  As a result it’s necessary for all client machines connecting to the MSFS systems to all be running the same version of the base software.  Thus why we have the mandatory updates. 

I have read some comments on various forums and other social media platforms that suggest one can avoid the mandatory update process by disconnecting your network connection, start up MSFS and then reconnect once in the main menu.  While I’ve not tested this process, I believe avoiding updates is not the best practice in the long run and may lead to issues especially if you connect to the MSFS multi-player environment. 

Of course this cloud-based setup can lead to issues which we experienced a few months ago where many users experienced unexplained performance and CTD (crash to desktop) issues over several long days. I wrote about my own experiences in a blog posting titled “And Just Like That” where I discussed the issues I had experienced and my belief at what caused these issues. 

If I’m honest, I do have some long-range concerns regarding what may or may not happen as MSFS ages beyond the next several years.  There is a rather surprising number of simmers who still fly FS9 and FSX on a daily basis even though these platforms are almost two decades old.  While both Microsoft and Asobo appear to be fully committed to the success of MSFS 2020.  But depending on their long-range plans, it might not be possible to use MSFS in the year 2040 if something else has taken its place or God forbid the program is completed shelved.  Let’s face it, it costs a lot of money to operate the data centers and cloud solutions which allow us to fly around the virtual skies.  The powers that be at Microsoft will need to see a solid return on this investment over the years to come.  But hey, this is probably a discussion to have at a later day in time. 

Bottom line (and in closing), as I’ve stated many times before, I believe Microsoft Flight Simulator is the gold standard of all flight simulator platforms available today and I also believe, will be so for some time to come.  Despite the pain points we occasionally have to suffer through, when it works (and for me it works flawlessly 99.999% of the time) it brings me more enjoyment than I’ve ever experienced in my long history with flight sim. 

Thank you for taking the time to read my blog posts.  Until next time….

Happy Flying!

Jerry

And just like that…

Beginning on Friday, 19 August and continuing through the weekend hundreds, perhaps thousands of MSFS users from all around the world began experiencing issues where Microsoft Flight Simulator 2020 would CTD (crash to desktop).  Unfortunately, around the same time FSDreamTeam released their GSX Pro MSFS Add-on.  As users were installing GSX Pro the issues causing the CTD’s were also showing up on the scene.  This gave a false sense that the CTD’s were being caused by GSX Pro when in actuality GSX Pro was certainly not the issue.  The proof of this became apparent when users began posting their CTD experience on the MSFS forums.  While some had just purchased GSX Pro, the vast majority had not. 

My Own Experiences

During this same timeframe I had installed GSX Pro and I also was experiencing CTD issues.  However, I had also made the decision to also begin the process of reinstalling Windows 10 and MSFS as I discussed in my “Saying Goodbye to P3D…For Now” blog posting.  This rebuild process took place on Friday and before I had even installed MSFS, I ensured Windows 10 was fully patched.  On Saturday morning with MSFS installed and fully configured with all my add-ons reinstalled, I attempted to load up a flight.  During the process of launching MSFS, my PC would CTD three times in a row.  On the 4th attempt, MSFS launched successfully and I was able to conduct a flight from DEN to SLC.  While I managed to complete the flight without a CTD, the performance of the sim was sluggish with stutters during the approach and landing phase.  The experience throughout the weekend was pretty much the same.  MSFS would often CTD while loading up and on two occasions I experienced a CTD after landing and while taxing to the gate.  For the most part, my own experiences matched up with what many others were also experiencing.

Crickets

For much of the weekend as more and more users posted their CTD experiences in this thread on the MSFS Forums, the silence from anyone at Microsoft or Asobo was deafening.  While there were a few official community forum admins posting occasionally, nothing was really happening with regards to any official communication and recognition of the issues.  Funnily enough, even as of today, Wednesday 24 August neither Microsoft or Asobo have officially made any comments.  Yet, the issue has apparently been resolved. 

The Fix

On Tuesday, the community began to hear via the MSFS Forum admins of a possible fix to the CTD issues.  The fix is as follows:

1.  Check for MS Updates, apply/install any updates available.
2.  Restart the PC  (More about this in a minute)
3.  Launch MSFS and Fly

Of course the community took the advice and low and behold it worked.  But is it as simple as this?  Is this really all that was required?  Do you mean to tell me that we could have all saved countless hours, gray hairs and the stress of watching a multi-hour flight vanish before our very eyes as we’re on final approach into XYZ airport? 

The Placebo Effect

For my own setup, the above “fix” was simply a placebo.  It didn’t do anything to address the root cause of the CTD’s and poor performance and I knew that as soon as I read it.  Like I said at the beginning, I had just reimaged my PC.  My PC had installed ALL MS updates available.  In addition, and this is important….I also disable the Windows 10 “Fast Boot” option when I build/rebuild a PC and you should also considering doing it as well.

The “Fast Boot” option was introduced as a feature in Windows 10.  It does exactly what it says on the tin.  With the feature enabled (and it’s enabled by default) when you perform a shut down of the Windows 10 OS, it keeps many elements of the Windows OS in a state of hibernation thus saving time when starting up.  The problem with leaving this enabled is any problem (regardless of how minor it might be) that exists with drivers, kernel, etc. will remain to be a problem each time you start your PC.  As the old PC saying goes, if you experience an issue….just reboot and 99.9% of the time that issue will go away.  But with Fast Boot enabled, unless you actually perform a “Restart” you are just bringing those same issues back. With Fast Boot  disabled, a shut down (which we all do to save electricity) will do the same as a restart.  On boot, everything gets refreshed.

If you are interested in learning how to disable Fast Boot on your PC, just Google it.  You’ll find all the info you need on how to disable this feature that really isn’t that much of a feature.

What I really think happened?

I have two possible ideas.  My first thought is on Friday, Microsoft/Asobo made an untested change to the backend servers which caused these issues.  After all, some users were successful at getting MSFS to work without CTD by disabling live weather, traffic etc.  Or, another scenario is something within these same backend servers got corrupted in some way that was eventually resolved by Microsoft/Asobo either late Monday or sometime on Tuesday. 

Most likely we will never know for sure.  The root cause analysis will never be revealed by Microsoft and that’s just the way things work. 

Concerns Going Forward

From the very beginning of my experience with MSFS, I’ve had concerns with a few things about the new sim.  First, I’m not a big fan of the automatic update features where you are forced to take sim updates when they are available.  This will become a much bigger issue for us as more and more 3rd party add-ons are introduced.  While the updates are made available to everyone in the form of a beta, not all 3rd party developers have the resources to act immediately to how the sim is changing and evolving.  We’ve seen with Prepar3D where a new update will break 3rd party add-ons for a period of time until these can be updated.  Generally speaking, these periods of time are only a few days to a week or two at most, but it is an issue.  I would like to have the choice as to whether I take an update today or perhaps delay it until the 3rd party developers have had some time to perform their own patches/updates.

Second, I’m also concerned about just how much MSFS relies on the online infrastructure hosted by Microsoft/Asobo.  Again, comparing it to P3D….once I install and configure P3D to my liking, it just works regardless to what is happening at Lockheed Martin. 

Finally, I’m also concerned with the parallel development of MSFS for both PC and Console players.  While this may sound harsh to console players, I’m a PC gamer and while some games can certainly be enjoyed on the console platform, many can not.  MSFS on a console just will never be the same experience as that of the PC and I feel those of us on PC could be held back as a result of this parallel development concept. 

The Future IS MSFS

In closing, a resounding YES, MSFS is the future of flight simulation.   When I think back to where this hobby has come from to where it is now…OH MY GOD!  I have personally experienced it all.  Starting in the early to mid 1980’s on the Commodore 64 throughout all the Microsoft branded flight simulators over the years, Prepar3D and now MSFS.  It’s a great time to be alive and be involved in this hobby.  I just hope my concerns become null and void. 

As always, thank you for reading.

Until next time…

Happy Flying!!!

JT

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